Archive for the 'Flash Flash Revolution' Category
Songs of the Week (Oct. 28th)
This week’s songs bring us a new stepartist. Congrats to Monkeyz on getting his first file in game.
Concussive
Musician: Bassnectar + Renholder
Step Artist: M0nkeyz
Song Genre: Dance 2
Style: Dubstep
Difficulty: 63
Song Length: 2:22
Stupor of Peace
Musician: LeaF
Step Artist: ilikexd
Song Genre: Misc
Style: Progressive
Difficulty: 71
Song Length: 2:03
Winter Night’s Journey (Through the Storm)
Musician: LEAF XCEED
Step Artist: DarkZtar
Song Genre: Rock
Style: Power Metal
Difficulty: 73
Song Length: 2:35
Enjoy!
Songs of the Week (Oct. 21st)
Hey everyone, just your weekly songs post here. We have a nice tough one for ya this week.
Bring The Madness (feat Mayor Apeshit)
Musician: Excision & Pegboard Nerds
Step Artist: gameboy42690
Song Genre: Dance
Style: Drumstep
Difficulty: 44
Song Length: 2:07
ELECTRiCiTY
Musician: NIKITA
Step Artist: bmah
Song Genre: Dance 2
Style: Happy Electro
Difficulty: 63
Song Length: 2:01
Call me it. (500 Tortures)
Musician: t+pazolite
Step Artist: hi19hi19
Song Genre: Dance 2
Style: Speedcore
Difficulty: 100
Song Length: 2:30
Enjoy!
October 2016 Site Updates

Greetings keysmashers! The many teams comprising FFR Staff have come together this month to bring you, the community, a wide variety of exciting new features and updates. This was an awesome site update for us to put together, so we would love to hear your comments and feedback in our updates discussion thread or on this front page post. Thank you everyone for your ongoing suggestions and support!
Table of Contents:
• 1-99 difficulty scale expanded to 1-120
• Achievement Tokens replace Normal Tokens with new requirements
• Skill rating formula improved
• Division 7 cutoff raised
• Support Tokens unlock automatically
• New R^3 game modifiers
• Bug fixes
What’s New?
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The 1-99 difficulty scale has been expanded to the 1-120 difficulty scale. This update will create additional breathing space for the increasing number files becoming more technically difficult, as the skill of our general population of players increases. The highest rated songs are currently Undici and Reluctantly Accepting Temporary Overexhaustion, clocking in at Difficulty 110. The difficulties of all 2,039 songs have been re-evaluated by the Simfile Difficulty Consultants team, to ensure normal distribution of difficulties.
Normal Tokens have been replaced by Achievement Tokens, with all new unlock requirements and graphics. Normal tokens were unlocked by solving clues for hidden locations around the site. Since the last Normal Token release in 2008, many hints and locations have become nonsensical or impossible to find. Achievement Tokens can be unlocked by satisfying long-term requirements in-game. Players will keep any tokens they own, regardless of the updated requirements.
The Skill Rating formula has been updated to reflect the new difficulty scale. The increased difficulty scale will significantly improve the accuracy of leaderboard standings, especially among upper-division players. Levels, ranks, and division boundaries have been recalculated for all players.
The skill rating cutoff for Division 7 has been increased by two levels. Over the past three years, this requirement has relaxed significantly, resulting in a massive skill disparity between the low/high players of our most competitive skill bracket. The cutoff has been adjusted to reflect the skill level of the first D7 competitors during the 8th Official Tournament in order to maintain the initial intention of this division.
Skill tokens with difficulty-range AAA unlock requirements have had their requirements adjusted appropriately. Otaku Speedvibe [Heavy] and St. Scarhand [Standard] have had their requirements relaxed by a few difficulty points to fit the new difficulty ranges.
Support Token unlock requirements are now automated. Vertex BETA vrofl, Dendrite v2, Tell v3 (Extended Mix), and Coactive [Over My Shoulder Mix] will now be unlocked without the need to post proof of completion on the forums.
Reactive Tapping has been added as a new visual modifier to the R^3 engine. As a fun throwback to OMGWTFT0k3N, this visual modifier will make the receptors move in reaction to keys pressed. Force New Judge Mode is another new R^3 engine setting, that will force millisecond timing instead of frame based timing while playing on 30 FPS. In addition, a slider has been added for volume control in the R^3 options.
Fixed a bug where judge accuracy would be hidden, and restarting a song would cause a crash. Fixed another bug where a framerate above 255 would crash older versions of Flash Player.
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In addition to everyone on the Development team, I would like to personally thank the following people in particular for their massive efforts collaborating on these updates. Thank you One Winged Angel, and _Zenith_ for overseeing the entire difficulty rework. Thanks to rushyrulz for coordinating the Normal token overhaul, and thank you noname219, goldstinger, and Nullifidian for helping design the new token graphics.
– PrawnSkunk, Velocity, Trumpet63, RenegadeLucien, Hakulyte, DossarLX ODI
FFR Development & Design
Songs of the Week Oct. 14 & Halloween Banner Voting
Hey everyone, before I give you the songs of the week I wanted to remind you we have a Halloween banner contest currently going on. Voting has begun and will be open until Oct. 16th 11:59pm servertime. Each person has 3 votes to put towards their favorite entries. The top 3 banners will be featured on the top of the site through Halloween. So make sure you get in the thread here and vote.
On to your songs of the week:
Miniboss
Musician: Makkon
Step Artist: Silvuh
Song Genre: Classical
Style: Orchestral
Difficulty: 54
Song Length: 1:44
Elusive Reaches
Musician: Ensiferum
Step Artist: hi19hi19
Song Genre: Rock
Style: Melodic Death Metal
Difficulty: 63
Song Length: 3:23
Paraclete [Oni]
Musician: LeaF
Step Artist: ilikexd
Song Genre: Dance 2
Style: Sacred Art
Difficulty: 82
Song Length: 2:20
Enjoy!
Ongoing Site Maintenance

Over the next week, the Global Leaderboards, Skill Rating, and Normal Tokens may become temporarily inaccessible as we prepare some site updates!
Any scheduled downtime will be announced in advance.
edit: You may experience longer than usual load times on October 14th, between 2:00 AM – 2:00 PM (server time) as we perform site maintenance.
– PrawnSkunk and the FFR Development Team
Songs of the Week Oct. 7th
Here’s this weeks songs:
Blue (Ashix Remix)
Musician: Eiffel 65
Step Artist: Wayward Vagabond
Song Genre: Dance
Style: Electronic House
Difficulty: 29
Song Length: 2:20
Death Moon
Musician: SHK
Step Artist: DarkZtar
Song Genre: Dance 2
Style: Hard Techno
Difficulty: 70
Song Length: 2:39
Slashmaid
Musician: paraoka
Step Artist: ilikexd
Song Genre: Rock
Style: Hard Rock
Difficulty: 80
Song Length: 2:35
Enjoy!
Halloween Banner Contest & Token Special Batch

Want to help us decorate FFR for Halloween and possibly win a prize? Check out the Halloween Banner Contest running now. You can find all the details on how to enter and what you can win here.
I also wanted to remind everyone that we currently have a token special batch running. So far the submissions have been low and I’d really love to see some more activity on this so we can bring you more event tokens, as well as other tokens for you to achieve. Check out the thread here for all the information on that batch.
Songs of the Week Sept. 30th
The official tournament has been over for a little bit now so it’s time to welcome back songs of the week. We’re kicking this SOTW off with 3 new files for you.
burned down the ghost house and escaped spooks
Musician: cybermiso
Step Artist: Silvuh
Song Genre: Dance 2
Style: Glitch Hop
Difficulty: 56
Song Length: 1:55
Phantasy Story -Re:Start-
Musician: otokaz
Step Artist: Silvuh
Song Genre: Misc
Style: Wahoo Pop Remix
Difficulty: 59
Song Length: 2:07
DISCHARGE RUSH
Musician: ETIA. vs MM Sequence
Step Artist: LongGone
Song Genre: Dance 2
Style: Rotterdam Techno
Difficulty: 93
Song Length: 1:59
Enjoy!
Three Submission Rules Updates
Hello again,
Three additions have been made to the Rules/Submission Guidelines about issues that were not previously addressed. In summary they are:
1.) Stepartists receive their extended submission cap in the next open batch period.
2.) If there are two accepted files for the same song of similar difficulty, the file with the higher rating gets accepted and the other file discarded. The user of the discarded file gets a stepfile reimbursement for a future batch.
3.) Front Page Posts will be created any time the submission guidelines change.
Also if you haven’t already seen it, the Token Special Batch is open for submissions.
