04-30-2007, 12:28 AM | #1 | ||
Network Security Analyst
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jtwg host sign up
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xObserveRx Quote:
Quote:
xObserveRx - 1 Last edited by PsYcHoZeRoSk8eR; 05-1-2007 at 01:10 PM.. |
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04-30-2007, 01:45 AM | #2 |
FFR Simfile Author
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Re: jtwg host sign up
13 Player game
3 wolves (1 master) 1 Cupid 1 Bomb 4 pairs of lovers Wolves There are three wolves in this game. There is one master wolf and two regular wolves. Seerings against these players follow normal procedure. (MW = green, Wolf = red). The two regular wolves are linked together, like any other pair of players in this game. The master wolf however, is slightly different. His partner is “The Bomb”. This will be explained further in the Bomb’s role. Should any wolf be lynched, his partner will die of a broken heart in the next phase, just like any other role in the game. Seerings against wolves in this game are as follows: Regular wolf: Seen as RED, Partner Revealed is the fellow regular wolf in the game. Master wolf: Seen as GREEN, Partner revealed is the Bomb role. Cupid (Seer) There is a seer in this game who has a slightly different role than usual. The seer selects a player each night and then chooses whether to receive information regarding said player’s role, or the identity of said player’s partner. IE: Night 1, Cupid asks to see player X’s role. X is green. Night 2, Cupid asks to see X’s partner. X’s partner is Y. This confirms roles for the seer and gives an alliance an opportunity to arise. The Bomb (Special Role) This is a new role, specifically made for this game. The bomb is a normal human role who happens to be linked to the master wolf. Should the master wolf be seer’d, this person’s name will be revealed to the cupid. Should the master wolf be lynched, this character will die of a broken heart. The same as the latter works in reverse (This player dies or gets lynched, the Master wolf goes down.) It needs to be stated that this player does not know his/her role. It should also be made clear that the Master wolf does not know the role of this player either. This role could be useful to the humans as well as the wolves. Lovers (Humans) There are 4 pairs of lovers in this game. Each of the lovers is a normal human who is NOT informed of who their partner is. Their main job is to expose the wolves and get rid of them as soon as possible. Extra Information As made clear earlier, there are only 3 players out of 13 who know their roles. Every regular human in this game should treat everyone else as the enemy and act accordingly. Starting the moment someone is lynched on day one, a human will die EVERY phase until either the number of wolves = the number of humans, or until the humans eliminate the wolves and win. Broken hearted lovers will have a death message saying “<name> has died of a broken heart.” This message will help clarify who was wolfed and who was lynched (in case someone is dumb and misses the lynching.) Should the seer die, his/her death message will read like any other wolfing/lynching message. (“<name> has died.” Or “<name> has been lynched.”) Players should keep an eye out for death messages, as they can reveal much information in this game. This game requires a high amount of activity, especially on the human side. Basically being a countdown to a loss, the humans need to pool all their resources as quickly as possible and that can never be done with inactivity.
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04-30-2007, 04:43 AM | #3 | |
FFR Player
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Re: jtwg host sign up
hello
Quote:
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Last edited by pntballa18; 05-2-2007 at 05:49 PM.. Reason: What? I didn't edit. You're crazy. |
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04-30-2007, 04:32 PM | #4 |
MMM WATCHA SAY
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Re: jtwg host sign up
Hotel Surveillance?
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04-30-2007, 04:45 PM | #5 |
FFR Player
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Re: jtwg host sign up
Because changing someone's words in a quote is soo cool.
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04-30-2007, 04:46 PM | #6 |
MMM WATCHA SAY
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Re: jtwg host sign up
i no rite
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04-30-2007, 08:19 PM | #7 |
FFR Player
Join Date: Sep 2004
Posts: 454
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Re: jtwg host sign up
i'll vote for pnt's game.
Observer, the thing about your game is since you don't know who your partner is, it basically goes into a lottery mode (with the exception of the wolves), meaning that you could have nothing to do with a lynch and still die because you have a dumb partner. |
04-30-2007, 09:05 PM | #8 |
RIP ffrtokens
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Re: jtwg host sign up
pnt
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05-1-2007, 11:12 AM | #9 |
TWG Princess
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Re: jtwg host sign up
pnt
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05-1-2007, 11:30 AM | #10 |
FFR Player
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Re: jtwg host sign up
observer's game is so much better.
dis game haz furries? k lets pik it. |
05-1-2007, 08:45 PM | #11 |
FFR Player
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Re: jtwg host sign up
I guess I'll go for pnt... basically just cause I don't want him to have to be wolfed night one... expecially if I am the wolf and have to waste a kill on him :P
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05-2-2007, 05:47 PM | #12 |
FFR Player
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Re: jtwg host sign up
RedRumForTheRich (6:52:53 PM): make it so
RedRumForTheRich (6:53:17 PM): if the rent-a-cop vigi's who the guard is guarding make it so guard/rent-a-cop both die k done.
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05-2-2007, 05:52 PM | #13 |
MMM WATCHA SAY
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Re: jtwg host sign up
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05-3-2007, 08:14 PM | #14 |
FFR Player
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Re: jtwg host sign up
Can we please get a game going sometime?? This seems to be taking forever.
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05-4-2007, 06:49 AM | #15 |
FFR Simfile Author
Join Date: Dec 2005
Age: 33
Posts: 2,940
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Re: jtwg host sign up
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05-4-2007, 11:43 AM | #16 |
FFR Player
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Re: jtwg host sign up
I'll get it started when I get home.
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