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View Poll Results: Should KeyBeat Online implement mines?
Most definitely. 24 26.97%
Probably, but only if they're used right. 28 31.46%
Not really. 27 30.34%
Not sure, I'd have to see how they're used. 10 11.24%
Voters: 89. You may not vote on this poll

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Old 10-3-2009, 12:48 PM   #61
Yesssss
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Default Re: Mines in KeyBeat

I disagree with removing nomines scores. Just add score for avoided mines. Later you could add step statistics for each song like sm4 to show how many mines each song has (when you change the UI).
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Old 10-3-2009, 02:32 PM   #62
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Default Re: Mines in KeyBeat

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Originally Posted by Yesssss View Post
I disagree with removing nomines scores. Just add score for avoided mines. Later you could add step statistics for each song like sm4 to show how many mines each song has (when you change the UI).
hmmm, that's actually an interesting idea

I'll think about it. if there's a way how we can balance scores then we'll do that

but otherwise we might have disable no mine scores
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Old 10-3-2009, 03:22 PM   #63
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Default Re: Mines in KeyBeat

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what if each avoided mine gave you a certain amount of points? that way you could still have score record with mines off, but it would be possible to get a higher score with mines on
Yeah I really really like this. This could work.
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