08-28-2009, 07:41 AM | #81 |
Banned
Join Date: Aug 2008
Posts: 4,677
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Re: FFR 6 Key Beta Engine
Awesome man, though I dont play solo cuz I am working on playing 8 arrowed but sounds new and exciting. now work on an 8 arrowed beta lol. that would be madness.
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08-28-2009, 10:01 AM | #82 |
>w<
Join Date: Sep 2007
Location: Location, Location
Age: 30
Posts: 2,584
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Re: FFR 6 Key Beta Engine
Lol, I only played about 3 games on this and I'm already finding it loads of fun xD
Hopefully this will get me to practice more solo =)
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08-28-2009, 03:49 PM | #83 | |
FFR Player
Join Date: Feb 2008
Age: 33
Posts: 645
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Re: FFR 6 Key Beta Engine
Quote:
Wow, thanks Zageron. I may try learning this now. I was so lost before I saw your post. |
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08-28-2009, 03:52 PM | #84 | |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6 Key Beta Engine
8 arrows YEAH OOOK
there are like 3-4 people MAX on this entire site that knows how to properly step 4 key charts, and here I introduce 6 key and it's already overwhelming enough. now you mention 8 keys? forget it. you can go do that in your little basement and stay there for the rest of your life or you can come out and join the 6 key crew Quote:
also, we put a LOT of work into this. if you don't start playing I'm gonna have to kill you
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08-28-2009, 03:53 PM | #85 |
Rhythm game specialist.
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Re: FFR 6 Key Beta Engine
Just a funny little thing, but on the home page of the 6-key version, the date says 8-24-08 on the news. Teehee.
Off to play some FFR Solo woop. |
08-28-2009, 03:58 PM | #86 | |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Re: FFR 6 Key Beta Engine
Quote:
stop trollin br0
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08-28-2009, 03:59 PM | #87 | |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6 Key Beta Engine
Quote:
brb fixing
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08-28-2009, 08:28 PM | #88 |
FFR Simfile Author
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Re: FFR 6 Key Beta Engine
8 keys? we don't even have 8 fingers o_O
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
08-28-2009, 08:42 PM | #89 |
FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 33
Posts: 965
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Re: FFR 6 Key Beta Engine
I want a full blown double layer piano ffr. And we'll need 3 keyboards lined up to play. And 4 monitors.
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08-28-2009, 08:46 PM | #90 |
FFR Veteran
Join Date: Jun 2007
Location: in the lake
Posts: 448
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Re: FFR 6 Key Beta Engine
haha star this is the only thing keeping me sane on here THANK YOU for this btw im impatient so go make it official on FFR
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08-29-2009, 12:34 AM | #91 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6 Key Beta Engine
yeah uh that's not nearly as easy to do as it is to say
in fact I might consider breaking away from ffr. I mean, we do have an engine also did anyone notice how not a single person has complained about the stepcharts or any other aspects of the game so far? unlike SOME games we know I guess I'm doing it right
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08-29-2009, 12:38 AM | #92 |
Cutie&Handshaking Sounds
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Re: FFR 6 Key Beta Engine
I don't think anyone can complain because the majority of us suck at Solo. Myself included.
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08-29-2009, 12:39 AM | #93 |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 35
Posts: 8,080
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Re: FFR 6 Key Beta Engine
How will you deal with permission
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08-29-2009, 12:40 AM | #94 |
FFR Simfile Author
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Re: FFR 6 Key Beta Engine
ok let me complain mendes black is a giant turddump
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
08-29-2009, 06:38 AM | #95 | |
Eaguru
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Location: Brampton, ON, Canada
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Re: FFR 6 Key Beta Engine
Quote:
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Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.) |
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08-29-2009, 10:07 AM | #96 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6 Key Beta Engine
besides the obvious ya ******
also YOU were the one who wanted mendes black in the game so shut yer pie hole
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08-29-2009, 10:42 AM | #97 |
FFR Player
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Re: FFR 6 Key Beta Engine
my spite is only directed towards xiao and his efforts to be solo-meaner than me >.>
btw i dont think we really have to worry about permissions since i doubt they'd really add this engine to the main site. its perfectly fine as its standalone anyways |
08-29-2009, 12:42 PM | #98 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
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Re: FFR 6 Key Beta Engine
Doesn't the use of part of the FFR skin have any copywrite issues? o.o Tass could go all Rebirth on you all.
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08-29-2009, 04:22 PM | #99 |
FFR Player
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Re: FFR 6 Key Beta Engine
i wouldnt doubt he'd pull a huge **** over it, but w/e
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08-29-2009, 07:05 PM | #100 |
FFR Veteran
Join Date: Sep 2006
Posts: 778
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Re: FFR 6 Key Beta Engine
Looks great! A quick suggestion: sort by Genere, just like regular ffr. I like playing songs in groups by genere.
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