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Old 06-29-2009, 10:42 AM   #1
moches
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Default You know what would rock so hard?

Time signatures in Stepmania.

Would be fantastic.
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Old 06-29-2009, 11:03 AM   #2
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Default Re: You know what would rock so hard?

Ah, let me add them for you.

All done, enjoy. ^^
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Old 06-29-2009, 11:31 AM   #3
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Default Re: You know what would rock so hard?

Uh...Why?
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Old 06-29-2009, 12:08 PM   #4
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Default Re: You know what would rock so hard?

venetian snares
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Old 06-29-2009, 12:09 PM   #5
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Default Re: You know what would rock so hard?

Quote:
Originally Posted by iCeCuBEz v2 View Post
venetian snares
I was thinking the same thing.
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Old 06-29-2009, 01:36 PM   #6
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Default Re: You know what would rock so hard?

Quote:
Originally Posted by moches View Post
Time signatures in Stepmania.

Would be fantastic.
Let me show one of my simfiles header.
#TITLE:The Shattered Fortress;

#SUBTITLE:Black Clouds & Silver Linings;
#ARTISTream Theater;
#TITLETRANSLIT:;
#SUBTITLETRANSLIT:;
#ARTISTTRANSLIT:;
#GENRE:;
#CREDIT:;
#BANNER:banner.jpg;
#BACKGROUND:bg.jpg;
#LYRICSPATH:;
#CDTITLE:virus881.png;
#MUSIC:04 The Shattered Fortress.mp3;
#OFFSET:-0.180;
#SAMPLESTART:182.202;
#SAMPLELENGTH:26.000;
#SELECTABLE:YES;
#BPMS:0.000=99.000,9.000=98.330, ...
#STOPS:666.000=2.742, 1417.500=4.510;
#TIMESIGNATURES:0.000=4=4;
#BGCHANGES:;
#KEYSOUNDS:;

There is a time signature section already, but it's only editable via text. There's not already a time signature editor in Stepmania.

It would be awesome, because it would make easier the job of syncing songs like "The Dance of Eternity" with signatures like 7/16 or something. Also, it would finish with the called "Blue arrow syndrome".
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Old 06-29-2009, 01:55 PM   #7
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Default Re: You know what would rock so hard?

Would also be hard to make it work if a song has multiple time signatures.

I once heard this song where it changed from 5/4, then to 7/8, then to 6/8 measure by measure.
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Old 06-29-2009, 02:10 PM   #8
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Default Re: You know what would rock so hard?

Constant Motion by Dream Theater changes from the intro to the main rift if I remember correctly. Then Songs like "In the Presence of Enemies P1/P2" and "Ovtavarium" Possibly "Panic Attack" can't go without that change. Might make files less awkward.
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Old 06-29-2009, 06:56 PM   #9
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Default Re: You know what would rock so hard?

Yeah.

What I'm proposing is an addition into the editor where you can change time signatures if needed.
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Old 06-29-2009, 06:59 PM   #10
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Default Re: You know what would rock so hard?

you can do it with BPMs if you're crafty
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Old 06-29-2009, 07:31 PM   #11
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Default Re: You know what would rock so hard?

it doesn't effect gameplay. make me care about this
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Old 06-29-2009, 07:48 PM   #12
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Default Re: You know what would rock so hard?

Quote:
Originally Posted by dore View Post
you can do it with BPMs if you're crafty
The thing is that would make the song unplayable without Cmods; also 20th or 28th notes are not implemented (I hope that some day that would be true)

In many of my simfiles I had blue arrow syndrome, that I had to solve doubling BPMs:
· Finally Free
· In The Presence of Enemies (between minute 18 and 22)
· A Change of Seasons (between minute 16 and 20)
· Endless Sacrifice
· The Shattered Fortress
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Old 06-29-2009, 10:25 PM   #13
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Default Re: You know what would rock so hard?

who plays xmod for normal files still
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Old 06-29-2009, 10:47 PM   #14
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Default Re: You know what would rock so hard?

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Originally Posted by who_cares973 View Post
who plays xmod for normal files still
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Old 06-29-2009, 10:49 PM   #15
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Default Re: You know what would rock so hard?

he doesnt count he's JS
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Old 06-30-2009, 01:30 AM   #16
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Default Re: You know what would rock so hard?

1) Compatibility issues with people who don't have time sig support
2) People other than you won't give enough of a **** to download it
3) People who don't understand the technicality of it won't download it (i.e. most of FFR and most people who play SM)
4) Stuff like Dream Theater has managed to be stepped in 4:4 measures and nobody cares

Ultimately it doesn't affect gameplay other than I HAVE A RED NOTE ON THE BEGINNING OF EVERY MEASURE HURFDURF. Unless this is embedded into SM (it's already in CVS4.0 to some extent but nobody uses that) builds already in use - which it won't be - that completely limits the playability of your files to everybody else
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Old 06-30-2009, 07:16 AM   #17
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Default Re: You know what would rock so hard?

i've seen songs in 5/4 and was confused at first haha so i assumed it was possible
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Old 06-30-2009, 01:31 PM   #18
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Default Re: You know what would rock so hard?

The problem isn't with syncing stuff with X/4. It's when we're talking about X/8 measures or even X/16, because the blue or yellow arrow syndrome can get lost the simfile author.

And I think the way it would be implemented is as an editor tool; and when we save the simfile, transform it to 4/4.

I think that DDReam Studio should have this implemented. It would be great.

EDIT: This is what I meant: http://img8.imageshack.us/img8/1233/...ofeternity.png
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Old 06-30-2009, 09:30 PM   #19
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Default Re: You know what would rock so hard?

Yeah, what Virus said.

You could just port the functionality of time signatures into a simple EXE file that everybody could download.
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