11-11-2008, 10:23 PM | #1 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Notebar++ r2 & O2Bar++
(I made a new thread on purpose.)
Notebar++ r2 (for 3.9) Revision 2 of Notebar++, a mod of MacG's Notebar+ for use with Stepmania 3.9. r1 could be played upscroll, but this is specifically meant to be played on reverse. It looks AWFUL on upscroll (you will see why in a moment). from r1: ♫ Freeze tails fixed. ♫ Coloured active holds that give the impression of movement. (I find this to be extremely helpful in reading. You may find it isn't.) ♫ Inactive hold heads have an orange glow around them. (Many people complained with Orbular that holds were weird; some people even dropped them without realizing it was a hold because it doesn't stand out from normal notes. This should help.) ♫ Active hold receptor explosion is no longer static; it animates with a glow upwards, for a more visual effect. (re: O2Jam/DJMax) new with r2: ♫ Inactive holds are now also gradiented. If you miss a hold, it will still look like it's moving. ♫ Dim and bright explosions have been changed; they are now bursts of light stretching upward. This is why it will look borked on upscroll. ♫ Some minor fixes nobody but me will notice O2Bar++ (for 3.9) Notebar++ recoloured. This is only for reverse solo players. It's a flat grey skin on singles, and looks stupid on 8k (doubles). If you're used to 2dx/O2Jam, this may interest you, even if just for novelty's sake.
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Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.) Last edited by Xiaounlimited; 11-26-2008 at 09:15 AM.. |
11-12-2008, 01:48 PM | #2 |
Tykeem Ultimatum
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Re: Notebar++ r2 & O2Bar++
Nice.
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11-12-2008, 01:56 PM | #3 |
Rhythm game specialist.
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Re: Notebar++ r2 & O2Bar++
I love that O2bar++ noteskin. It's fun to play ==Stargroup== on Solo with that noteskin. It's teaching me to play reverse a little bit better. =D
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