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Old 07-29-2008, 10:30 AM   #81
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

My first post =)

I won't be taking part in this, as I have something on that day, but here's what I would suggest, for those of you with programming (scripting language) abilities:

-Start a new account. Take note of the levelranks of everything.
-Write a script that probes every single song and find out the song length (the length's given in the song's page).
-Divide the (levelrank - 1) by the length. This tells you roughly how much rank you are getting per second on that song, assuming you AAA.
-Sort in decreasing order.

Of course, this assumes that you *will* AAA the song, but I suppose you can always correct for that during the actual competition itself.

After all, the key limiting factor here is time, not skill (assuming you're sufficiently skillful), because I don't think 24 hours is sufficient time to play every song in the game - could be wrong, though.
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Old 07-29-2008, 10:49 AM   #82
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

The only thing annoying about this is the non-sub for this name.
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Old 07-29-2008, 10:51 AM   #83
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Who thinks I can cut a AAA on every VC or lower song in 4 hours?

I don't... =(, damn why did this have to be on my concert day?

I WANNA PLAY I WANNA I WANNA I Wanna i wanna ... T_T
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Old 07-29-2008, 10:56 AM   #84
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Tass, is this username ok? Seeing as GWC_Kynosaur and GWC_ Kynosaur are taken -.-

EDIT: Oh and also, can we start getting Tokens and Skill tokens before the competition starts? Or do we have to wait for that too?

Last edited by GWC2_Kynosaur; 07-29-2008 at 10:59 AM..
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Old 07-29-2008, 10:58 AM   #85
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by Mr. Green View Post
forgot about loading time

maybe i should preload all the songs lol
This^

Doing so is even more important for those with slower connections.
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Old 07-29-2008, 11:00 AM   #86
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

meh, I probably won't do this... but we'll see
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Old 07-29-2008, 11:05 AM   #87
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by Fractal_Monkey View Post
Theoretically, you could gamble up to ~130k credits and get every purchased/secret song, and AAA them all in 1 try in 24 hours (Total length of all public songs is 22:52:37 right now, but I'd add 10-12 mins for the next round's songs in the official tournament). However, actually doing so would require both insane gambling luck and skill more godly than anyone on FFR currently has.

It's still an interesting bit of trivia though.
Tass hasn't yet established any restriction on transferring credits. Until then, I'd assume that would be the quick fix for obtaining secret songs.

With less than one hour (or 3,600 seconds) and around a thousand public songs, for each one (assuming you play once and FC with decent PA) you would have to average below 3.6 seconds to get from the results screen to the next song. Under the estimate of about a second or so to get to the sort menu, you have roughly two seconds to look around and click. Of course, the beginning songs would be located more quickly than those at the end, so you would have about 1 second from the start of the former and 3 seconds from end of the latter (with everything in between being theoretically distributed evenly).

That being said, I highly doubt anyone will manage to play every song.

One crucial thing to bear in mind for participants is that this competition will not be about AAA'ing. With most songs bearing an initial rank in the tens of thousands, any song left untouched by the competition's conclusion will add a significant (or more specifically, initial rank / # of public songs) to the player's average. Ten AR points may not seem like much, but that translates to 10,000 ranks. To compensate for that, a player would have to score an average of ~10 ranks better than otherwise on EVERY SINGLE SONG.

Example:

Suppose FFR has 1,000 ranked public songs.

P1 has played 1,000 songs.
P2 has played 990 songs.

They both score an average of 100 on songs played.
On the 10 untouched songs, P2 has an average rank of 10,000.

P1 has 100,000 total rank points.
P2 has 99,000 + 10 * 10,000 = 199,000 total rank points.

The difference is 99,000 rank points distributable over 990 songs.

The average rank shift needed to offset the loss is therefore 99,000 / 990 = 100 average rank points.

What that means is, in order to simply tie P1 (who gets a rank of about 100 on every song), P2 has to get a rank-0 on every single song he/she plays. That player would need nine-hundred ninety rank-0's. He/she would need 990 rank-0's. That's as many as ninety-nine tens. And that's terrible.

It looks like P2 should have tried to play those ten extra songs. >_>

Last edited by ieatyourlvllol; 07-29-2008 at 11:32 AM..
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Old 07-29-2008, 11:05 AM   #88
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Got mine in before this mystery assailant could get to my account name. Not like many people know me on this site anyways

Besides that...I like my new avatar

SCARY CAT IS SCARY

I'm getting ready to break out my keg of Mountain Dew. Bring it!
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Old 07-29-2008, 11:09 AM   #89
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by ieatyourlvllol View Post
stuff
The quick find menu can be ordered by difficulty, thus you have every song that you really need to play in order to get your average rank down.
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Old 07-29-2008, 11:09 AM   #90
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by ieatyourlvllol View Post
Tass hasn't yet established any restriction on transferring credits.
..
Quote:
Originally Posted by Tasselfoot View Post
The rules:
-It will run from 12:01am CST Saturday until 11:59pm CST Saturday, August 2nd.
-Your username for the competition will be in the format: “GWC_YourUsername”, where YourUsername is your username. Aka, mine would be GWC_Tasselfoot. Please do not use abbreviations, as it will only confuse me and make my life harder.
-You are not allowed to transfer credits to your GWC account… all secret/purchased songs will have to be played via credits you earn during the 24 hours. That makes it equally fair to everyone, and makes the competition have a bit more strategy.
-Whoever has the lowest average rank at the end of 24 hours will win.
-All GWC accounts will be blacklisted at the end of the 24 hours, so we don’t spam up the highscore lists from the competition.
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Old 07-29-2008, 11:12 AM   #91
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

I don't know why everyone is coming up with such weird ass strategies. This is very easy:

Go to your levelranks page.
Scroll to the bottom.
Play the last song, get a good rank.
Play the next song up, get a good rank.
Etc, etc.

This is the fastest way to get your av rank down because you're knocking off the worst ranks first. If you don't have credits to play a secret song when it pops up, just don't play it. Wait until you have enough credits from whoring half the game.
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Old 07-29-2008, 11:13 AM   #92
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by GWC2_Kynosaur View Post
Tass, is this username ok? Seeing as GWC_Kynosaur and GWC_ Kynosaur are taken -.-

EDIT: Oh and also, can we start getting Tokens and Skill tokens before the competition starts? Or do we have to wait for that too?
Not part of your average level rank.
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Old 07-29-2008, 11:16 AM   #93
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Tass said he is going to mass wipe all of the GWC accounts before the competition day, so it does not really matter what you do beforehand. Unlock away, it will not matter in the long run.
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Old 07-29-2008, 11:16 AM   #94
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Someone could pre AAA every song they can after preloading the songs and unplugging the internet. Plugging in your internet would register every score and you could drop to a 200 average rank instantly.

That or you could preload every song in order on the new account in seperate tabs. Let it sit at the results screen and then come competition day, play through every tab by just pressing replay this song.
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Old 07-29-2008, 11:17 AM   #95
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

Quote:
Originally Posted by Narutoawesome View Post
Someone could pre AAA every song they can after preloading the songs and unplugging the internet. Plugging in your internet would register every score and you could drop to a 200 average rank instantly.

That or you could preload every song in order on the new account in seperate tabs. Let it sit at the results screen and then come competition day, play through every tab by just pressing replay this song.
I'm under the impression that you have absolutely no ****ing idea what you're talking about.
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Old 07-29-2008, 11:17 AM   #96
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

p.s. This has more strategy than you guys seem to think...I'll post some of my thoughts to help y'all, as I can't/won't compete.

Consider the following:

-It's drastically unlikely that anyone will sit the full 24 hours to play every song available and still be AAA'ing everything or really even anything. Mashing vrofl for that amount of time is one thing since you don't even have to look at the screen for that, but even for easier songs like 5's and 6's you have to have some degree of concentration to AAA stuff, and staring at a screen for that long is going to be very, very hard. Maybe someone will have the dedication, free time, and skill that this requires, but I doubt it.
-Shorter songs should absolutely take priority. Anyone who plays through the entirety of FFLBF as anything but the very last song is using poor strategy. Similarly, everyone should play and AAA Excite Bike immediately. It's worth your time to calculate the rank points vs length of songs beforehand, if you want to have a chance of placing top5 without spending 24 hours.
-Older songs, or popular/very played songs, should obviously take priority as well. No one should play Holy Orders for this even if they do get the credits for it (which they won't sans some kind of incredible gambling luck), since it's worthless rank-wise, and the default rank will suffice.
-Quitting out of songs or even using autofail is a very viable strategy, as that will shave off thousands of rank points while saving a lot of time.
-There's a proper order to get the Secret and Purchased songs in.
-Preload everything, as someone else already said, unless your connection is so good that loading times are trivial.
-AAA'ing is unimportant for the harder songs, but crucial for the easy songs. Quit-outs are incredibly useful for FMO's and FGO's, especially the old/popular/long ones. I would guess that comboing the first 300 notes of FotBB and quitting out is a far better rank/time investment than AAA'ing it.
-NEVER replay any song except for maybe Excite Bike. Even if you **** up Mario or something and get a good, the replay isn't even close to worth it rank-point wise.
-Don't forget that token songs don't count.

yeah, this competition's pretty awesome, hahaha, way better than the grandtotal one.
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Last edited by Shashakiro; 07-29-2008 at 11:20 AM..
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Old 07-29-2008, 11:21 AM   #97
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

I smell trolls.

GWC_Mr.Nothing is in the batch.

P.S. - Players with contact lenses lose now.
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Old 07-29-2008, 11:21 AM   #98
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

What Shash said...

Quote:
Originally Posted by Skelerex View Post
correction
Oh...didn't see that at first. My mistake.

Quote:
Originally Posted by Professor Plum View Post
The quick find menu can be ordered by difficulty, thus you have every song that you really need to play in order to get your average rank down.
EDIT: Somewhat ninja'd by Shash on this bit of input...

It depends partly on your skill level. If you have trouble AAA'ing easier songs the first time around but are good at combo'ing tough stuff, do the latter beforehand, since for a less difficult song, a few goods from the AAA can put your rank above 1000, whereas for FGO's/FMO's, FC'ing is no longer a given, so PA loses much of its influence on rank.
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Old 07-29-2008, 11:22 AM   #99
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

what if we can't make a new account
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Old 07-29-2008, 11:22 AM   #100
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Default Re: Gamewhore Competition #2 - Lowest Average Rank

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Originally Posted by arrekusuof93 View Post
I'm under the impression that you have absolutely no ****ing idea what you're talking about.
He has Naruto in his name.
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