04-28-2008, 01:00 PM | #521 |
cohoooooon
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Re: FFR Community Pack
if its congratulations you pass get the **** out thats mine for putting a 64th trill dump at the end
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04-28-2008, 02:10 PM | #522 |
Massive flaming dildos.
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Re: FFR Community Pack
**** you, I'm almost done you ******.
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04-28-2008, 04:40 PM | #523 |
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Age: 29
Posts: 3,996
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Re: FFR Community Pack
Okay, to avoid internet drama I'm setting a file cap of 7 files.
You can still send in as many as you want, but you can only have 7 files in. Last edited by moches; 04-28-2008 at 04:56 PM.. |
04-28-2008, 04:51 PM | #524 |
cohoooooon
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Re: FFR Community Pack
To avoid internet drama?
Also, in that case, can we pull files out, etc. and wind up with 7 files total? I might make better files for this thing, so ya. |
04-28-2008, 04:57 PM | #525 |
FFR Player
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Age: 29
Posts: 3,996
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Re: FFR Community Pack
Yeah, you can pull files.
Also "to avoid internet drama" as in where two people step the same file and both are super-awesome, we can see who has more files in already to judge. Played Sulfer's file. Final Battle- 4.5/5 Fuuuuun. One small niggle, though. At the beginning you used freezes for the cymbal, and there was a part every two measures where you needed to use another one, but I’ll fix that myself. |
04-28-2008, 04:58 PM | #526 |
cohoooooon
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Re: FFR Community Pack
Likelihood? I personally don't find it too practical, though I doubt there's going to be somebody with 8 or more files.
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04-28-2008, 05:01 PM | #527 |
caveman pornstar
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Re: FFR Community Pack
yeah it shouldn't be an issue being as the pack is going to be so small
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04-28-2008, 05:17 PM | #528 | |
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Re: FFR Community Pack
Quote:
In other news, I've seemed to have lost the minimal stepping abilities I had. edit: changed my avatar finally lol Last edited by moches; 04-28-2008 at 05:34 PM.. |
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04-28-2008, 06:03 PM | #529 |
★★★★★
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Re: FFR Community Pack
This pack turned out to have a good timing for the release, I guess.
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04-28-2008, 06:41 PM | #530 | |
cohoooooon
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Re: FFR Community Pack
Quote:
Also, I think that if the overall quality of the files turns out to be rather high, then I say we go for it and let this pack become larger. How so? |
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04-28-2008, 06:53 PM | #531 |
FFR Player
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Re: FFR Community Pack
Oh, and I did some quick fixes for I <3 Voltage. I guess it's a collab.
Sent to gmail. |
04-28-2008, 06:57 PM | #532 |
cohoooooon
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Re: FFR Community Pack
EnR is fixing up I <3 Voltage, isn't he?
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04-28-2008, 08:18 PM | #533 |
I don't get no respect
Join Date: Jun 2006
Age: 32
Posts: 1,332
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Re: FFR Community Pack
Did this get through? I just want to make sure; hotmail's been acting up lately.
If you got it could you change this: to this, just for consistency. Don't know and don't care if you want to call it a v2. I put in ~200 arrows and a schwack of freezes, so yeah. EDIT: Holy crap, found an amazing song. brb taking forever to step it. Last edited by trumaestro; 04-28-2008 at 09:20 PM.. |
04-28-2008, 08:30 PM | #534 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
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Re: FFR Community Pack
Sent my file to the address specified.
Judge, and accept or reject. I'm not fixing it, so if it's rejected, I'm just going to release it as an independent file.
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04-28-2008, 08:35 PM | #535 |
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Posts: 99
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Re: FFR Community Pack
Submitted something.
One thing though, I'm still debating about the jumpstream at the beginning. My friend liked them but then again I'm not sure what his idea of a good file is so if they bother you guys I can take them out.
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yeah. |
04-28-2008, 08:37 PM | #536 |
cohoooooon
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Re: FFR Community Pack
Ah, wow, looking forward to judging these files.
Hopefully I can get some in tomorrow. I seem to be good on time. |
04-28-2008, 08:46 PM | #537 |
Massive flaming dildos.
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Re: FFR Community Pack
Collab would be better, I got bored of fixing it D=
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04-28-2008, 09:30 PM | #538 |
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Re: FFR Community Pack
Does anyone want to collab with me on a file? By collab I mean edit all the steps I put in so that it's fun.
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04-28-2008, 09:48 PM | #539 |
Banned
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Re: FFR Community Pack
ok reviewed while i had time
nebula 2/5 : imaginary jumps at the beginning, didn't follow pr at all. later on you forget all the jumps for percussion beats and you forget a bunch of 32nds. sorry just doesn't cut it. Song has soooo much potential though... Desperate struggle 2/5 : some parts in the melody weren't stepped correctly (some parts should've been jacks) and some triples didn't really follow anything and should've been placed elsewhere. Also the jump jacks right at the beginning aren't very fun. Missed some parts in the drum patterns. Pitch relevancy is ignored. I don't hear any 24th notes (they're probably 32nds) Last edited by kommisar[os]; 04-28-2008 at 09:53 PM.. |
04-28-2008, 09:53 PM | #540 |
FFR Player
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Re: FFR Community Pack
Yeah I pretty much agree with everything Kommi said on Nebula.
I'm finished with reviews for now. |
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