Replays disabled
It appears that replays were causing the load issues that made the site crash around midnight central. I have disabled them and it looks like everything is running well again. Over the next few days I am going to be pruning the replay table in an attempt to make it more managable and less process intensive. Any replay files that were not flagged to be saved might be deleted as a result.
Update:
Our replay table is 2,453,387 replays big, clocking in at a bit over 5.5GB. The towering size of this database can be seen in how much more quickly the site loads now that they are disabled. However, replays are a great feature of the site and I am working to bring them back together in an improved form.
I am currently in the process of exporting the database off of FFR’s server and onto one of my personal servers so that I can optimize and prune it without slowing down the main site. After this is done, I will reimport the replay table into the site. I expect this to take about 3 days, after which you will be able to view replays but not create new ones.
I will also be working with Velocity to make replays an opt-in system instead of being automatically saved after each gameplay. Essentially, you will have a place you can click on the results screen to save the last gameplay, otherwise the replay will not be stored. Unfortunately, I believe we will also have to limit replay saves for the time being, but our plan is to start at a size that is too restrictive and then expand from there. Therefore, after this new system is implemented, expect modified limits on the number of replays you are able to save.
Cheers,
aperson
23 Responses to “Replays disabled”
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Posted at 1:49am on December 31st, 2010
1st
Posted at 1:49am on December 31st, 2010
this makes me a sad panda
Posted at 1:50am on December 31st, 2010
Also, good job aperson, keep up the good work
Posted at 1:51am on December 31st, 2010
Good thing I have mine saved
And yeah, keep up the good work
Posted at 2:21am on December 31st, 2010
Your are really awesome to have traced to problem so quickly
Posted at 2:29am on December 31st, 2010
Don’t think words are enough to express my thankfulness to your dedication, aperson.
Posted at 2:35am on December 31st, 2010
I went to get on FFR like an hour ago and was like “Oh shit it’s down!” But now I’m all like “Yay it’s back up!” thanks aperson!
Posted at 2:37am on December 31st, 2010
Ap, you duh man.
Posted at 2:46am on December 31st, 2010
D: Whatever, I knew it was just a matter of time before replays took over the universe
Posted at 2:47am on December 31st, 2010
I’m pretty sure they were close to becoming sentient. Probably for the best they started crashing… FFR Skynet would be terrifying.
Posted at 3:22am on December 31st, 2010
FFR Skynet would bring about IRL arrows :O
Which would lead to stop signs becoming arrows instead of shades, leading to anything direction wise would become an arrow
And our president would be a Quad-Octo way arrow in all either four or eight technical directions,
leading to Synthlight being the ruler of the world and everyone gets Doughnuts
So yea we all win.
Except for Rubix. Rubix quit ._.
Posted at 3:23am on December 31st, 2010
Good job btw
Posted at 5:16am on December 31st, 2010
coo
Posted at 7:43am on December 31st, 2010
Honestly, the save replay button is genius, should have been the first thing implemented with replays. Good work tracking the problem aperson, we all appreciate your dedication.
Posted at 8:19am on December 31st, 2010
These type of detailed updates are what this site has been sorely lacking for years. Anyways, thanks for the update and all the hard work!
Posted at 10:00am on December 31st, 2010
Wow, it’s amazing how fast the site is now.
Posted at 10:28am on December 31st, 2010
Good job guys
Posted at 10:30am on December 31st, 2010
Sounds good.
-o24
Posted at 12:53pm on December 31st, 2010
great, and happy new year (almost)
Posted at 7:18pm on December 31st, 2010
good luck man
Posted at 7:20pm on December 31st, 2010
Thanks for disabling them!
Ever since the site has been back up my game has run choppy at best. Although constantly choppy so i could play it still…
Either way, its buttery smooth sailing so tyvm!
Posted at 11:28am on January 2nd, 2011
+1
Posted at 4:55pm on January 3rd, 2011
Hmm… if you are running low of place, maybe you could do a way to add the replay into our computer directly? Since a lot of people have a huge free space into their hard drive.
Well, for me, it won’t be so dramatic =P. I have a 400Go+ of empty space I could use for this eventually.