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Old 11-23-2010, 01:46 PM   #161
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by TC_Halogen View Post
How about coming up with a point system that can combine each and every aspect together so that having a portion of all three can satisfy the veteran requirement?

ex: obtain 4,500 points

forum post: +1 for every two posts
account length: +750 per year
game: +1 per every 5,000,000 gts

etc.

basically, the point I'm trying to make is, a user can obtain veteran status by using two aspects, rather than just a single one

Let's use wc (who happened to be at the end of page 8 and because he's my b*tch so I'll do it anyway :3)

Account length: 4.27 (x 750) ~ 3,201
GTS: 11,337,198,895 (÷ 5,000,000) ~ 2,267
Forum Posts: 9,190 (÷ 2) = 4,595

in this case, you have a user who's been active (4.27 years), shows that they have a great interest in the game (11 bil GTS), and they are extremely active in the community (albeit a bit trolly). However, their continued interest in the site has racked them enough points to be a veteran more than twice over (10,063).

I can already see people complaining about the system because they choose not to do one of the few things, but the way that I see it - if you haven't been on the site long, why should you be considered? If you don't play the game a lot, why should you be considered? If you can't be bothered to jump in the community, why should you be considered? Forcing two different requirements to be partially attained rather than a single one assures users getting rewarded for what they do, whether it be an active poster in the community or an active player.
That's not a bad idea, AJ. But I still think that veteran status should correlate to how long someone has been a member more than anything else. Maybe the mods could create a (separate) hierarchy of forum ranks (low poster, moderate poster, prolific poster) etc. since I see stuff like that in virtually every other forum I run across nowadays.
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Old 11-23-2010, 01:49 PM   #162
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by TC_Halogen View Post
How about coming up with a point system that can combine each and every aspect together so that having a portion of all three can satisfy the veteran requirement?

ex: obtain 4,500 points

forum post: +1 for every two posts
account length: +750 per year
game: +1 per every 5,000,000 gts

etc.

basically, the point I'm trying to make is, a user can obtain veteran status by using two aspects, rather than just a single one

Let's use wc (who happened to be at the end of page 8 and because he's my b*tch so I'll do it anyway :3)

Account length: 4.27 (x 750) ~ 3,201
GTS: 11,337,198,895 (÷ 5,000,000) ~ 2,267
Forum Posts: 9,190 (÷ 2) = 4,595

in this case, you have a user who's been active (4.27 years), shows that they have a great interest in the game (11 bil GTS), and they are extremely active in the community (albeit a bit trolly). However, their continued interest in the site has racked them enough points to be a veteran more than twice over (10,063).

I can already see people complaining about the system because they choose not to do one of the few things, but the way that I see it - if you haven't been on the site long, why should you be considered? If you don't play the game a lot, why should you be considered? If you can't be bothered to jump in the community, why should you be considered? Forcing two different requirements to be partially attained rather than a single one assures users getting rewarded for what they do, whether it be an active poster in the community or an active player.
Quote:
Originally Posted by rushyrulz View Post
I like devonin's idea on the 7 years = veteran ; 1 year = GTS/posts.

But I think it would be easier if there were a BUNCH of factors that could contribute, like say there's a point-based scale where you would need 1000 to become veteran. There could be factors such as:

Every 1 billion GTS = 100 points
Every 1000 forum posts = 150 points
Every 6 months on the site = 150 points
Every 5000 FFR Games played = 150 points
Every token (skill/reg) = 15 points
Maybe something for profile votes or MP games

I think it should be a high points goal with a ton of possibilities. This way, the amount of work is more equal. If someone plays the game a ton and doesn't go on the forums, they could rely on the game metrics of the point scale and they wouldn't have to go whore posts in the forums. If someone's more social and on the forums, they could obtain Veteran Status by racking up points with posts/profiles and wouldn't have to play the game if they don't want.

Subtracting from 7 years just seems odd to me, but the concept is great.

Oh, and additional rewards for people who rock the forums and the game

Lets see if DarkbearX trolls you too with all the "hard to code" bullcrap.
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Old 11-23-2010, 01:51 PM   #163
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Default Re: New Veteran Status - Opinions?

vet·er·an
   /ˈvɛtərən, ˈvɛtrən/ Show Spelled[vet-er-uhn, ve-truhn] Show IPA
–noun
1.
a person who has had long service or experience in an occupation, office, or the like: a veteran of the police force; a veteran of many sports competitions.
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Old 11-23-2010, 02:10 PM   #164
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by TC_Halogen View Post
How about coming up with a point system that can combine each and every aspect together so that having a portion of all three can satisfy the veteran requirement?

ex: obtain 4,500 points

forum post: +1 for every two posts
account length: +750 per year
game: +1 per every 5,000,000 gts

etc.

basically, the point I'm trying to make is, a user can obtain veteran status by using two aspects, rather than just a single one

Let's use wc (who happened to be at the end of page 8 and because he's my b*tch so I'll do it anyway :3)

Account length: 4.27 (x 750) ~ 3,201
GTS: 11,337,198,895 (÷ 5,000,000) ~ 2,267
Forum Posts: 9,190 (÷ 2) = 4,595

in this case, you have a user who's been active (4.27 years), shows that they have a great interest in the game (11 bil GTS), and they are extremely active in the community (albeit a bit trolly). However, their continued interest in the site has racked them enough points to be a veteran more than twice over (10,063).

I can already see people complaining about the system because they choose not to do one of the few things, but the way that I see it - if you haven't been on the site long, why should you be considered? If you don't play the game a lot, why should you be considered? If you can't be bothered to jump in the community, why should you be considered? Forcing two different requirements to be partially attained rather than a single one assures users getting rewarded for what they do, whether it be an active poster in the community or an active player.
And then you have the people like me who are just plain antisocial. [If that was actually in play I'd be hovering around 1750.] However, I play the game for hours on end. I'm on break, so I go to sleep at about 1 AM, get up at 5, eat breakfast then play FFR off and on for about two-thirds of the day.

I think that system is sound, though, even for us steel-traps.

Goal: get 3bil before any of this happens so I don't have to worry about it (DOUBLE EDIT: oh it's both, nvm)

Suppose vet status was awarded for just being good at the game. Average of avrank and gts rank under 1000, etc. plus a postcount requirement (250? 500?)
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Old 11-23-2010, 02:28 PM   #165
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by Reincarnate View Post
It comes down to "What kind of people do we want to reward?"

1. People who play the game
2. People who've been here a long time
3. People who interact with the community

I see no reason to reward #3. Some people play the game consistently for a long time but don't really post much. When you consider what Veteran status awards you, why hold those functionalities back from someone who just happens to not be a part of the community?
that's where i come in. i haven't posted around the forums too much, never been too much around here to catch my interest, but I've had an account for 3 years, and played almost 1000 games (300m GTS, been gone here and there(working mostly), plus the site was down for awhile)
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Old 11-23-2010, 03:18 PM   #166
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Default Re: New Veteran Status - Opinions?

Excludes: nev670, who somehow has -8382763 games played, and j03mfrmfr, prongsie, passivegirl, Card Man, Xx{Midday}xX, SC_coolguy44, MyDoctrine_00, [HectoGtzMX], ileatyourheart1, s0ulst0n3, UltimaAssassin, and erwilzei, who have their accounts closed so I can't tell what their stats are.


http://www.mediafire.com/?7by1n1z465b0aad


Might give you guys some better inside as to the relationships between grand total score, member length, and forum activity. This uses the top 1000 list, which I think is a more-than-reasonable source of data ( > 4.7 billion GTS).

Last edited by Reincarnate; 11-23-2010 at 03:20 PM..
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Old 11-23-2010, 04:08 PM   #167
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Default Re: New Veteran Status - Opinions?

Too bad. I would have the Member length down if anyone could help me figure out my password to my Mapleleaf2102 account. Be cool if you could still be a vet with verification of an alt that passes the qualifications. Ergo, your Alt passes 3 years member length, so your current account gets 3 year member length qualified.
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Old 11-23-2010, 07:28 PM   #168
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by TC_Halogen View Post
How about coming up with a point system that can combine each and every aspect together so that having a portion of all three can satisfy the veteran requirement?

ex: obtain 4,500 points

forum post: +1 for every two posts
account length: +750 per year
game: +1 per every 5,000,000 gts

etc.
Change time to per day, make GTS worth a little more, add a few more game stats, and it's perfect.
Time's worth a lot, game returns a lot, and posts alone won't get you there.

Code:
Vet: obtain 4,500 points
----
posts: +1 for every two posts (+250 per 500)
time: +2 per day (+730 per year)
game: +1 per every 4,000,000 gts (+250 per bil)
----
token: +10 per token (1,370 cap)
AAA: +3 per AAA (2,301 cap)
FC: +0.5 per FC (384 cap)
--
total possible from skill: 1370+2301+384 = 4,055
Now, let's see some stats.


XCV (2 years / reclusive / semi-active / beginner)
posts: 16 = 8
time: 2 years = ~1,400
game: 1 billion = 250
token: 45 = 450
AAA: 4 = 12
FC: 123 = 62
TOTAL ~2,250
Vet? 0

TomatoShadow (4 years / reclusive / semi-active / amateur)
posts: 137 = ~50
time: 4 years = ~2,900
game: 7.5 bil = ~1,900
token: 55 = 550
AAA: 23 = ~50
FC: 565 = ~300
TOTAL ~5,800
Vet? 1

Mulie (1.8 years / semi-social / active / amateur)
posts: 140 = 70
time: 1.8 years = ~1,300
game: 5.8 bil = ~1,500 (just another ~200 games :< )
token: 80 = 800
AAA: 10 = 30
FC: 280 = 140
TOTAL ~3,800
Vet? 0

DotKritic (1.5 years / post whore / doesn't play)
posts: 1200 = 600
time: 1.4 years = ~1,000
game: 7 mil = 2
token: 10 = 100
AAA: 0 = 0
FC: 10 = 5
TOTAL ~1,700
Vet? 0

Etylukah (1.5 years / social / very active / elite / not vet ??)
posts: 454 = ~220
time: 1.54 years = ~1,100
game: 17 bil = 4,250
token: ~130 = 1,300
AAA: 603 = ~1,800
FC: 766 = ~400
TOTAL 9,000
Vet? 1

Leonid (2.1 years / post whore / very active / elite / not vet ??)
posts: 4100 = ~2,000
time: 2.1 years = ~1,500
game: 18 bil = 4,500
token: 135 = ~1,400
AAA: 710 = ~2,100
FC: 740 = ~400
TOTAL ~11,900
Vet? 1

devonin (6.6 years / social / doesn't play / not vet ??)
posts: 7700 = ~3,900
time: 6.6 years = ~4,800
game: 2.4 bil = 600
token: 84 = ~800
AAA: 35 = ~100
FC: 248 = ~100
TOTAL ~10,300
Vet? 1


edit

Actually, since the point is to calculate for the Vet threshold, AAAs and FCs would need to be worth a lot more, otherwise they'd be meaningless.

It's easy but tedious to earn 200+ AAAs without gaining GTS. So it might be more reasonable to say, like, 5 per AAA and 1 per FC. Then someone with 200ish AAAs and 500ish FCs earns 1500 from skill, at which point they'd almost be breaking the threshold through gaming alone.

More advanced people would earn a comparably obscene amount of points, but they more than deserve Veteran anyway. Take Dragon Shot / Velocity as an example. While making his new account (Velocity), he should be able to earn well over 4,500 points, grabbing vet almost exclusively with tokens, FCs and AAAs.

As for posts: Halogen balanced posts so you'd have a very hard time passing for Vet with them alone, even if you're a post whore with 2.34 posts per day, every day since inception, like Dot Kritic. With posts alone, you'd need a considerably higher posting rate. And with that many posts you'd be either banned, have an old account, or be well-established and accepted by the community.

Last edited by Mulie; 11-23-2010 at 08:47 PM..
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Old 11-23-2010, 07:59 PM   #169
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Default Re: New Veteran Status - Opinions?

rushyrulz (4.75 years / very social / very active / vet)
posts: 4180 = ~2,900
time: 4.75 years = ~3468
game: 22.2 bil = 5540
token: 136 = 1360
AAA: 517 = ~1551
FC: 758 = ~379
TOTAL ~15,198
Vet? 1

hehehe
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Old 11-23-2010, 09:33 PM   #170
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Default Re: New Veteran Status - Opinions?

imo Mulie's kind on to something here. It probably wouldn't be that hard to implement but then again I have no idea what sort of hilariously tangled code ffr is standing on.
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Old 11-23-2010, 10:13 PM   #171
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Default Re: New Veteran Status - Opinions?

I approve Mulie's idea for the most part. The only thing I disapprove about your suggestion is the fact that skill shouldn't effect whether one deserves veteran status or not. But then again, it's depends how we define a veteran.

The current requirements seem to focus around whether a member is active in terms of member length and FFR-wise. If eliteness was ever considered in "veteran" status, I think it's best to make a separate status for the elites, but again that's just my opinion.

But then again, that's separating the elites from the community which is highly discouraged. So, basically eliteness shouldn't be a factor regardless of the situation.
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Old 11-23-2010, 10:18 PM   #172
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Default Re: New Veteran Status - Opinions?

I personally think AAAs/FCs shouldn't matter for the veteran status - grand total is a better indication of being active and having a point value given per x points doesn't discriminate by skill, which is fantastic.

Also, the example in my numbers were a bit skewed, but it was just to show that a user shouldn't possess ONLY a lengthy account, or ONLY a lot of game plays, or ONLY a high forum post count, but more of a bit of everything.
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Old 11-23-2010, 10:56 PM   #173
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by iironiic View Post
The only thing I disapprove about your suggestion is the fact that skill shouldn't effect whether one deserves veteran status or not. But then again, it's depends how we define a veteran.
...
But then again, that's separating the elites from the community which is highly discouraged. So, basically eliteness shouldn't be a factor regardless of the situation.
Quote:
Originally Posted by TC_Halogen View Post
I personally think AAAs/FCs shouldn't matter for the veteran status - grand total is a better indication of being active and having a point value given per x points doesn't discriminate by skill, which is fantastic.
Even I'm almost tempted to agree. However, after a little thought, I'm not convinced adding a skill factor would have the effect you two suggest.

Most people play the game repeatedly, gathering GTS and slowly improving their skill. Since that Vet threshold's scaled fairly low at a requirement of 4,500 points (with 5 points per AAA, 1 per FC), making the FCs they earn worth something as well as the few AAAs they can muster, most players would reach Vet as a function of natural game progression long before filling even a third of the skill point cap; simply because they'd simultaneously be earning points from GTS and time (and if they're really into the community, posts). This should become pretty evident if you look at all those stats I listed, but with a little more credit for their AAAs and FCs (since I didn't revise them). [example]

And once one gains Vet status, one wouldn't have to concern themselves with it again.

These "veteran points" should be a hidden part of the calculation. Rather than segregating players, it would encourage game involvement, becoming another piece of underground knowledge (adding depth to the game at the root of the community), and rewarding players for their accomplishments.

There's a very low incidence of new accounts belonging to players that are already very good at FFR in relation to those of people just starting. But adding these facets would allow those experienced accounts (e.g. Dragon Shot/Velocity) to gain the Vet status they deserve without having to grind the game for GTS, and even still without negatively affecting the inexperienced.

With this system, DS could realistically earn veteran on Velocity in fewer than two months.

Last edited by Mulie; 11-23-2010 at 11:13 PM..
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Old 11-23-2010, 10:59 PM   #174
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Default Re: New Veteran Status - Opinions?

Quote:
Originally Posted by Mulie View Post
DotKritic (1.5 years / post whore / doesn't play)
posts: 1200 = 600
time: 1.4 years = ~1,000
game: 7 mil = 2
token: 10 = 100
AAA: 0 = 0
FC: 10 = 5
TOTAL ~1,700
Vet? 0
I play, but I'm on and off. And I have an alt, but according to aperson, it doesn't matter.
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Old 11-23-2010, 11:08 PM   #175
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Default Re: New Veteran Status - Opinions?

If it didn't matter I'd already have Vet.
Unless you mean the opposite. =x

Noticed I can see the option for level stats (e.g. "DotKritic's Level Stats") on profile pages, but it redirects to my own.

Last edited by Mulie; 11-23-2010 at 11:10 PM..
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Old 11-23-2010, 11:20 PM   #176
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Default Re: New Veteran Status - Opinions?

God I just blushed so much I can't even believe it.

Ran a quick number crunch and the following applies under TC's system:

6 years OR 22.5 bil GTS OR over 9000 posts OR combination of these

The stats there are so ridiculous by themselves that I think it's excellent. GTS isn't worth enough, though - 1 point every 2,222,220 points (10bil GTS by itself) seems kinda nice or maybe 2.5 mil (11.25 bil)

Or if we want to be not at all like it is right now, 1 point every 3,333,330 (15bil).
The rest is okay by me, though.
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Old 11-23-2010, 11:24 PM   #177
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Default Re: New Veteran Status - Opinions?

Actually, if we consider that my main is 5.35year old and got 22bil on top of having this account where it is right now it's ridiculous. >:
It's pretty much like Velocity/Dragon Shot..
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Old 11-23-2010, 11:27 PM   #178
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Default Re: New Veteran Status - Opinions?

That's why I noted at the end of my post that a person shouldn't be rewarded just because they ONLY play a lot or ONLY have a long standing account, or ONLY are a prolific poster.

EDIT: at Haku - this is why you acquire points through all three, and not just one. You having 22bil and over 5 years almost makes you a 2x veteran. I'm sure you can get the vet status transferred to the proper account if you so need it.
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Old 11-23-2010, 11:27 PM   #179
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Default Re: New Veteran Status - Opinions?

I honestly think that the easiest solution to this problem would be for the mods (if they were able to) to create ranks, and hierarchies for things regarding:

- membership length
- in game play skill
-forum involvement

For example, like I'm sure I've explained in a previous post, maybe Mods could create forum statuses like most other forums do that displays your level of forum involvement and post frequency.

Ex. (new poster, moderate poster, prolific poster) etc.

As for recognizing in game play skill, maybe the mods could implement a system where tier points are automatically calculated and tier titles are automatically displayed, ranging from titles like FFR pro, FFR master, to FFR god etc.

Then the veteran status could correlate to original join date and membership length. But the word veteran ultimately ties into how long someone's participated in something, everything else everyone is mentioning is basically irrelevant.


Just my two cents.
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おごれる人も久しからず、
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Old 11-23-2010, 11:29 PM   #180
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Default Re: New Veteran Status - Opinions?

Tier points don't really account for those who are active player. Those who are actively seeking to improve but can't, shouldn't be limited to getting screwed because they struggle.
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