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Old 01-11-2013, 01:19 AM   #121
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Default Re: The BMS/IIDX Thread

few vids on old setup (both are bof2012 ginkiha songs lol)

★2 Fading Star [HARD] hard clear


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Old 01-21-2013, 09:41 PM   #122
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Default Re: The BMS/IIDX Thread

I'm possibly considering deleting background animations in my BMS folders to save space. Does anyone know whether anything will happen if I delete the background animation from a BMS folder? Will it make the BMS not work, will I be able to play the file but not have the score record, or will nothing happen? Does it matter whether it's a movie (like .mp4 format) or simply pictures (.jpg, .bmp, etc.)?

Any information is appreciated. Of course, I know I could just experiment myself, but just in case something goes horribly wrong, I want to ask here first.
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Old 01-21-2013, 10:31 PM   #123
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Default Re: The BMS/IIDX Thread

The picture should just be black if there isn't anything there. Most of the stuff that takes space in BMS though is whether or not the file is keysounded
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Old 01-21-2013, 10:54 PM   #124
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Default Re: The BMS/IIDX Thread

you can also load the .bms files by themselves without any keysounds/bga and it will still work fine.
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Old 01-22-2013, 09:58 AM   #125
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Default Re: The BMS/IIDX Thread

Okay, thanks guys.

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Originally Posted by Tyson ultima View Post
Most of the stuff that takes space in BMS though is whether or not the file is keysounded
That's true, though occasionally there are those super-high quality movie BGAs. You can't really see them anyway on doubles.
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Old 01-23-2013, 12:05 PM   #126
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Default Re: The BMS/IIDX Thread

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Originally Posted by Breakdown16 View Post
I'm possibly considering deleting background animations in my BMS folders to save space. Does anyone know whether anything will happen if I delete the background animation from a BMS folder? Will it make the BMS not work, will I be able to play the file but not have the score record, or will nothing happen? Does it matter whether it's a movie (like .mp4 format) or simply pictures (.jpg, .bmp, etc.)?

Any information is appreciated. Of course, I know I could just experiment myself, but just in case something goes horribly wrong, I want to ask here first.
If you are missing keysounds or bg/bga pics, the song should still load up without errors; just with them missing. High quality BGAs are usually the culprit, followed by .wav keysounds

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people age at a rate of about 1 year per year
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Old 02-2-2013, 09:08 PM   #127
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Default Re: The BMS/IIDX Thread

Regarding LR2, there are new revised dan courses available on the main site (which appears to be down as of right now). Some courses have been fixed, including the dreaded 10th dan and couple insane dans. The downside is that most of them, especially the insane dans, are now much harder.

5th Dan Hard Clear. (Old version)


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★15 LUNASA the Stormcauser [MANIAC7] Hard Clear
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Old 03-15-2013, 09:07 AM   #128
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Default Re: The BMS/IIDX Thread

Trying controller again
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people age at a rate of about 1 year per year
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Old 03-15-2013, 07:14 PM   #129
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Default Re: The BMS/IIDX Thread

LongGone, would you say the **7 overjoys are the hardest BMS files that have been cleared by people?

Also, this guy says **1 = *21; does that mean that **7 = *27? Or are **7 the same as *24?
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Old 03-16-2013, 01:05 AM   #130
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Default Re: The BMS/IIDX Thread

Its just a loose comparison; they are both different scales. But roughly speaking

**1=*21
**2=*22
**3=*23
**4=*24

The *scale goes from *1-*24, the ** (overjoy) scale goes from **1~**7

(There are expections though)

To me, **6 is the threshold where charts are "still designed to be feasibly cleared by humans"; with very hard patterns that look theoretically doable. **7 are usually joke dump/charts which only a couple have been ever cleared while the rest seems "impossible", although they might be compensated for by having a looser health gauge (unlike Stepmania, for each bms chart you can define how tight/loose you want the health gauge recovery to be)
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Old 04-18-2013, 03:50 PM   #131
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Default Re: The BMS/IIDX Thread

http://www.nicovideo.jp/watch/sm20640856
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Old 06-13-2013, 01:04 AM   #132
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Default Re: The BMS/IIDX Thread

it's coming...

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Old 06-13-2013, 01:43 AM   #133
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Default Re: The BMS/IIDX Thread

Spada? The fuck? XD The art looks damn cool, but what is that name?
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Old 06-13-2013, 01:44 AM   #134
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Default Re: The BMS/IIDX Thread

spada = "sword" in Italian
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Old 06-13-2013, 01:45 AM   #135
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Default Re: The BMS/IIDX Thread

Ahhh. Now the background makes even more sense haha.
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Old 06-14-2013, 05:55 PM   #136
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Default Re: The BMS/IIDX Thread

Test location song list for IIDX 21 SPADA.

All of a sudden, there are a lot of very familiar artists that we on FFR know about. Can't be a bad thing.
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Old 06-14-2013, 10:33 PM   #137
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Default Re: The BMS/IIDX Thread

already on the way to being the worst mix since gold
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Old 06-14-2013, 10:34 PM   #138
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Default Re: The BMS/IIDX Thread

GOLD was awesome, what are you smoking
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Old 06-15-2013, 09:57 AM   #139
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Default Re: The BMS/IIDX Thread

the hell is SPADA
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Old 06-15-2013, 01:07 PM   #140
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Default Re: The BMS/IIDX Thread

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Test location song list for IIDX 21 SPADA.

All of a sudden, there are a lot of very familiar artists that we on FFR know about. Can't be a bad thing.
Like which ones? The only one I recognize is OSTER Project.
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