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Old 05-14-2009, 01:59 AM   #13681
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Default Re: Queue/Batch Discussion Thread

just stop it

really
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Old 05-14-2009, 05:34 AM   #13682
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Default Re: Queue/Batch Discussion Thread

jimerax for prez
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Old 05-14-2009, 12:54 PM   #13683
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Default Re: Queue/Batch Discussion Thread

i make the cheercisons
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Old 05-14-2009, 10:29 PM   #13684
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Default Re: Queue/Batch Discussion Thread

I'd do it I guess
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Old 05-14-2009, 11:06 PM   #13685
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Default Re: Queue/Batch Discussion Thread

Stepping PTH is really annoying. So many time changes. Beat 1's landing on E. so I have to put 16th's were 4th's should be and it's a big mess. xD
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Old 05-14-2009, 11:27 PM   #13686
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Default Re: Queue/Batch Discussion Thread

thats called yns and is a big no
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Old 05-14-2009, 11:30 PM   #13687
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Default Re: Queue/Batch Discussion Thread

bpm tricks are your friend for pth
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Old 05-14-2009, 11:35 PM   #13688
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Default Re: Queue/Batch Discussion Thread

Of course you would know that wouldn't you dore? lol

I need to know of these tricks you speak of.
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Old 05-14-2009, 11:38 PM   #13689
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Default Re: Queue/Batch Discussion Thread

you can do it the dore way or you can do it the DDReam way
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Old 05-14-2009, 11:39 PM   #13690
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Default Re: Queue/Batch Discussion Thread

dore way sounds funner and more complex. I don't even know how to use DDream =/

also dore way sounds like doorway.
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Old 05-15-2009, 01:33 AM   #13691
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Default Re: Queue/Batch Discussion Thread

here's a couple things you can do (the song I'm using is at 140 bpm)

say you need the beat to land on the circled note


then you can do this and have it work:


same thing, but this time you have an extra note:


then you can do this:


There are also ways you can do this with different triplet patterns, among other things.
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Old 05-15-2009, 02:31 AM   #13692
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Default Re: Queue/Batch Discussion Thread

DDReam is easier


shift+scroll wheel
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Old 05-15-2009, 02:35 AM   #13693
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Default Re: Queue/Batch Discussion Thread

all you have to do is select an area and then navigate one menu in sm

I'd rather take a couple extra seconds doing something comfortably than completely relearn how to step a file using a different interface. At best, SM requires a little guess and check; at worst, it requires a little math. I'll live
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Old 05-15-2009, 05:58 AM   #13694
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Default Re: Queue/Batch Discussion Thread

I'm agreeing with dore here. Thank you dore, just cleared that up real well for me. But how would I figure out the bpm change?
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Old 05-15-2009, 06:39 AM   #13695
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Default Re: Queue/Batch Discussion Thread

Just wanna confirm something, is every IOSYS album okay to step since I have about ~30 of them D:

And we need to cut them to ~2:30 right? And the artist should always be IOSYS OS?
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Old 05-15-2009, 07:13 AM   #13696
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Default Re: Queue/Batch Discussion Thread

The thing I like about DDS is that it takes so little time to learn as long as you can sit down with someone have them go through some syncing with you.

Once you got the basics down, you're basically golden.

Plus you've got it in Cmod all the time which is nice.

And the wave-filter which can be super-effective.
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Old 05-15-2009, 07:49 AM   #13697
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Default Re: Queue/Batch Discussion Thread

I refuse to use DDream studio until someone tells me how to enable autoplay or an equivalent functionality to remove notes from sight once they go above the cursor
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Old 05-15-2009, 08:27 AM   #13698
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Default Re: Queue/Batch Discussion Thread

i just refuse to use it and get others to sync if needed =D
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Old 05-15-2009, 09:43 AM   #13699
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Default Re: Queue/Batch Discussion Thread

I use DDS to sync, then just step in stepmania. DDS is way easy to sync with, I'm kicking myself for not using it before now.

p.s. cedo, if that's the pth song I synced, there shouldn't be any yns. They often have crashes the 16th before the downbeat, so you would have a 16th jump there, but that's not yns. that's just the music.
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Old 05-15-2009, 01:48 PM   #13700
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by Patashu View Post
I refuse to use DDream studio until someone tells me how to enable autoplay or an equivalent functionality to remove notes from sight once they go above the cursor
you'll have to request that feature because even when playing through the arrows dont get removed


i have made pretty a complete switch to DDReam. i rarely step in sm anymore
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