05-3-2013, 03:50 PM | #101 |
Rhythm game specialist.
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Re: May-hem: DAY TWO
return of rogue, please don't post four times in a row
It's possible for you to post all of your images at once by uploading to a website like imgur.com, imageshack.com, or using the puu.sh software. Alternatively, you can upload the images by clicking "Photos -> Upload Photos" while in your profile. When your images are uploaded, you'll find forum code underneath each image. For now, I'm gonna edit your post and merge all of your images together. You can even attach four images at once in a forum post, if I'm not mistaken. |
05-3-2013, 04:09 PM | #102 |
Rhythm game specialist.
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Re: May-hem: DAY TWO
MAYHEM: DAY THREE
- Pass Fire. (PASS = Perfects + Goods + Average + Misses = 520 arrows). Reward: 20 credits - Obtain a AAA on Theme of Aeris (100% perfect judgments). Reward: 40 credits - NOTE: YOU MUST POST A REPLAY LINK FOR THIS REQUIREMENT. Pass bitmapstar while missing only the 100th arrow. (PASS = Perfect + Good + Average + Miss = 187 arrows). Reward: 60 credits - FC Bodies In The House Next Door with less than 5 boos. (FC = Full Combo). Reward: 75 credits Last edited by TC_Halogen; 05-3-2013 at 04:22 PM.. |
05-3-2013, 04:16 PM | #103 |
(ಠ⌣ಠ)
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Re: May-hem: DAY TWO
Is it just me or does Fire only have 520 notes?
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05-3-2013, 04:20 PM | #104 |
2 is poo
Join Date: Sep 2005
Age: 32
Posts: 6,687
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Re: May-hem: DAY TWO
Let me know if using only replays isn't allowed, too lazy to screenshot these all.
Also I swear I missed the 100th arrow in bitmapstar but hit the 101st arrow before the 100th registered as a miss so that's why the combo is 100 but I don't know I wasn't paying much attention because the songs are still slow and boring. *_* Last edited by smartdude1212; 05-3-2013 at 04:25 PM.. |
05-3-2013, 04:24 PM | #105 |
Rhythm game specialist.
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Re: May-hem: DAY TWO
Replays will be allowed just so as long as they match the date of the challenge.
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05-3-2013, 04:31 PM | #106 |
Role Tide
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Re: May-hem: DAY TWO
Was saving theme for my 1000th AAA, ah well... Replay is at the very bottom.
http://www.flashflashrevolution.com/...replay/211174/
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05-3-2013, 04:33 PM | #107 |
(ಠ⌣ಠ)
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Re: May-hem: DAY THREE
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05-3-2013, 04:34 PM | #108 |
<3 Jumpstream <3
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Re: May-hem: DAY THREE
Nevermind, I see the issue he was having with the engine.
Last edited by krunkykai22; 05-3-2013 at 04:40 PM.. |
05-3-2013, 04:37 PM | #109 |
Puppercorn Branch
Join Date: Nov 2005
Location: Edmonton, AB, Canada
Age: 33
Posts: 107
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Re: May-hem: DAY THREE
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05-3-2013, 04:39 PM | #110 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: May-hem: DAY THREE
@krunky, FFR's combo system works in such a way that arrows hit while the missed arrow is still in play (i.e. on screen) will still add to the combo. I know this all too well from scoring 1444c on Eclipse time after time back in the day lol.
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05-3-2013, 04:39 PM | #111 |
Rhythm game specialist.
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Re: May-hem: DAY THREE
The timing of the 99th/101th arrow isn't important, nor is the combo display of 99/101 important. All I care about is that you missed the 100th arrow, and I can verify this because I have access to the replay imager.
As long as you missed that 100th arrow, I don't care if the combo says 99 or 101 or whatnot, as long as you missed ONLY the 100th arrow, I don't care! |
05-3-2013, 04:40 PM | #112 |
FFR Veteran
Join Date: Jun 2011
Posts: 9
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Re: May-hem: DAY THREE
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05-3-2013, 04:42 PM | #113 |
<3 Jumpstream <3
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Re: May-hem: DAY THREE
Thanks OWA and AJ I didn't realize that the engine did that, haha.
But, also, is the R^3 engine giving goods because it's not registering an Amazing Judgement? (On replays I mean) |
05-3-2013, 04:45 PM | #114 |
FFR Veteran
Join Date: Dec 2007
Posts: 1,249
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Re: May-hem: DAY THREE
another funky replay. I swear I had a max combo of 99 then finished the song without other misses. I honestly don't know what offset settings are needed to make this look right. |
05-3-2013, 04:46 PM | #115 |
Kawaii Desu
Difficulty Consulting Cat
Join Date: Mar 2007
Age: 30
Posts: 4,813
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Re: May-hem: DAY THREE
Seems like I'm the only one who gets the 101 combo from missing the 100th arrow lol.
Rest of the challenges:
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05-3-2013, 04:46 PM | #116 |
⇐⇓⇑⇒
Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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Re: May-hem: DAY THREE
I'm having the same problem as smartdude, I watched the replay and it was definitely the 100th note I missed. :/ |
05-3-2013, 04:50 PM | #117 |
FFR Veteran
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Re: May-hem: DAY THREE
Ok now I did it right,
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05-3-2013, 04:50 PM | #118 |
Retired
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Re: May-hem: DAY THREE
The same thing happened to me with the bitmapstar challenge. I know I missed the 100th note even though my combo says otherwise.
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Master AAA's: 30 Guru AAA's: 1 Brutal+ FC's: 46 (MOST RECENT: The Bird's Midair Heatstroke) Best AAA's: OVERklock, Mario Minor, Paraclete, FFLBF, Shatterscape, Spaceman, Pitch Black, Requiem -Dies irae-, Queen of Bootlegs |
05-3-2013, 04:52 PM | #119 |
where'sTHEdrain?!
Join Date: Jun 2007
Posts: 608
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Re: May-hem: DAY THREE
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#charu4president2016 "Life is always downhill, everyone is heading towards death every day. It's up to you to look for the hills you can climb up instead Or something I just made that up but it sounds good" ~alloyus~ |
05-3-2013, 04:55 PM | #120 |
Lack of faith=disturbing
Join Date: Jan 2008
Age: 29
Posts: 187
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Re: May-hem: DAY THREE
Here is the replay for bitmapstar:
And the rest of the challenges: |
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