08-18-2008, 12:24 AM | #9521 |
FFR Veteran
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Re: Queue/Batch Discussion Thread
i'm sorry but i'm new to sending in simfiles , but how do we know if our files have been rejected?
what is 'batch' ?? hmm |
08-18-2008, 01:19 AM | #9522 |
Vice President Of TGB
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Re: Queue/Batch Discussion Thread
hey, pyscho, if you don't have time, how about a collab?
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08-18-2008, 02:02 AM | #9523 | |
★★★★★
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Re: Queue/Batch Discussion Thread
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http://www.flashflashrevolution.com/...ad.php?t=74550 |
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08-18-2008, 03:50 AM | #9524 |
FFR Veteran
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Re: Queue/Batch Discussion Thread
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08-18-2008, 08:13 AM | #9525 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
Wait...what happened to my {Big Boss} file? I could have sworn I sent it in last batch, though it seems it wasn't even there. And it's not in this one either, me only seeing Vote4Nixon's name. I'm thinking I should try sending it again.
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08-18-2008, 08:28 AM | #9526 |
rofl XD shut up
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Re: Queue/Batch Discussion Thread
lol I confused 192nd with 128th notes. sorry about that. I actually meant 192nd notes, but like other users have said, 128th notes can be used in notepad or simply just by doubling the BPM and using 64th notes.
still don't know why 192nd notes are in Stepmania in the first place.
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If you're new to FFR and you want to be a master of the game, go here: http://www.flashflashrevolution.com/...ad.php?t=94323 Playing style: NumPad (4,2,8,6)/ASKL Favorite Stepfile: Unknown Favorite foods: Bacon Cheeseburger (angus or buffalo meat), Little Ceasers cheese pizza Favorite Drink: Dr. Pepper, O.J., Chocolate Milkshake |
08-18-2008, 08:41 AM | #9527 |
cohoooooon
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Re: Queue/Batch Discussion Thread
uh cyrx i use 192nds in almost all of my files peece
syncing with 192nds is completely necessary and actually i would like 384ths or something too -.- |
08-18-2008, 08:56 AM | #9528 | |
quit
Join Date: Apr 2005
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Posts: 938
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Re: Queue/Batch Discussion Thread
(ninja'd by npv)
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Because 192nds are found frequently in certain styles of music, they are in Stepmania. I'm sure someone could say "oh 13ths are found in music too, so why aren't they in Step Mania?" to that argument, so... Well, those low numbers just aren't as versatile as 192nds. 192nds are also in the ITG editor, so it's not CVS exclusive. Speaking of live piano recordings, I stepped Rain: a Torley Wong piece. It's 1:33 and I used 271 BPM changes to sync it. I'll be sending it in for the next batch, and I hope at least someone is interested. I placed quite a few 192nds in the file. Last edited by Silvuh; 08-18-2008 at 09:02 AM.. |
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08-18-2008, 08:57 AM | #9529 | |
rofl XD shut up
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Re: Queue/Batch Discussion Thread
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When I meant "paint", I meant stepfiles like Otaku that has a white arrow which isn't necessary but it makes it into an epic stepfile, or also in Hajnal which uses white arrows along with different colored notes (need a SS of it because I can't tell what rhythm is being used, but it seems to go with the music). EDIT: Thanks for the explanation, Silvuh!
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If you're new to FFR and you want to be a master of the game, go here: http://www.flashflashrevolution.com/...ad.php?t=94323 Playing style: NumPad (4,2,8,6)/ASKL Favorite Stepfile: Unknown Favorite foods: Bacon Cheeseburger (angus or buffalo meat), Little Ceasers cheese pizza Favorite Drink: Dr. Pepper, O.J., Chocolate Milkshake Last edited by cyrx900; 08-18-2008 at 09:01 AM.. Reason: ninja'd, I fear |
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08-18-2008, 09:17 AM | #9530 | |
Call me Massive Swallow
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Re: Queue/Batch Discussion Thread
This better get accepted.
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08-18-2008, 09:18 AM | #9531 | |
quit
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Posts: 938
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Re: Queue/Batch Discussion Thread
(Ninja'd again, hah.)
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I could see some people using 192nds just for making their stepfile prettier, but... Well, let's say this. On a low rate like 0.1x (which has to be edited in), you can easily tell the difference between a 64th and a 192nd. If you know your BPM and offset are correct, and on the low rate you hear the sound above or below a 64th or 48th... then, well, that note isn't what was placed. It's a 192nd. In Strawberry Sweetz, in one part, there was a sound effect I would put a 192nd to. On a low rate, you can tell the sound closer to the 4th than a 64th. These 192nds are necessary by all means if the sound had to be stepped. I'm just saying that 192nds are used because they're often more accurate: not just to look pretty. And that reminds me—you can add sound effects to the list of where 192nds are often found, because they aren't always on-beat. Would have said all this in the post of mine above this, but, well, there's a post after it, so, yeah. A bit more about Rain: it's not an FMO/FGO. However, there are FFRhands in the file. I mean, there are jumps with white arrows next to them—so close it's almost a hand and may be placed as one in the .dwi to .ffr conversion. They are perfectly musically accurate, and they aren't actual hands. I'm asking if musically-accurate FFRhands are allowed in non-FMO/FGOs. Edit: Holy stuffingbuckets, I didn't know Rain was part of a series. Thank you, Ori, for that information. I'll try stepping Snow and Sleet, too. Haha. Funny how I stepped the shortest of the three before realizing there were two more. So these next two will take even longer to step... huzzah. Last edited by Silvuh; 08-18-2008 at 09:33 AM.. |
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08-18-2008, 09:25 AM | #9532 |
cohoooooon
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Re: Queue/Batch Discussion Thread
obviously it's going to the music.
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08-18-2008, 09:35 AM | #9533 | |
alia shawkat
Join Date: Oct 2006
Posts: 362
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Re: Queue/Batch Discussion Thread
I've got quite a few FFRhands in 600 AD if I remember correctly, and that's only a challenging, so you should be all set.
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08-18-2008, 11:59 AM | #9534 | ||
behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Re: Queue/Batch Discussion Thread
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example: someone steps a stupid song that gets rejected and they get better, but realizes that the song was a bad choice from the start, but now they're forced to resubmit it and put unnecessary effort. Quote:
uncommon tuplets are not found in the editor because of several reasons: they are not used frequently, bpm changes or 192nds can be substitutes for these rhythms, and because catering to many different tuplets would mean that the editor would need to handle a value that is a multiple of all of them. Having 7ths, 11ths, 13ths, and 192nds in just a few measures would probably result in a several megabyte-sized .sm or .dwi file. Anything past 192nds doesn't exist. Any irregular tuplets created from notepad will automatically be rounded to the nearest 192nd in the editor. more complex rhythms will actually look funny, so actually, 192nds are usually not enough for keyboard sims. edit: 3.9 does not snap to 192nds unless you mod it somehow which I doubt anyone has done so it might take you some work. just use copy/paste. it's much easier and there's no screwing around with bpm or the need to constantly go to notepad to do some tedious crap also HOLY NECROS WAS I BORED TO TYPE ALL OF THAT ABOUT STUPID 192ND NOTES
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music Last edited by stargroup100; 08-18-2008 at 01:03 PM.. |
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08-18-2008, 12:48 PM | #9535 | |||
quit
Join Date: Apr 2005
Location: anywhere but here
Posts: 938
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Re: Queue/Batch Discussion Thread
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Interesting. I believe people get confused 'cause they'd figure to multiply everything by two... 32, 64, 128... Quote:
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Hah, reading that made me feel like I had no idea what I was talking about earlier. Ah well, at least it was enlightening. Hope other people appreciate the information, too. Those who didn't already know all that, that is. Nothing good ever comes out of my boredom... I feel a little odd right now. I think it's because I'm afraid this post will make me look like a fool or something... Felt kind of obligated to reply, though... |
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08-18-2008, 03:00 PM | #9536 | |
alia shawkat
Join Date: Oct 2006
Posts: 362
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Re: Queue/Batch Discussion Thread
You can't actually snap 192nd's in 3.9: you have to copy and paste 64ths and 48ths.
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08-18-2008, 04:23 PM | #9537 |
FFR Player
Join Date: Aug 2008
Posts: 4
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Re: Queue/Batch Discussion Thread
So in the meantime I've submitted all 45 of my files, yay.
I think that a large number of them stand to get accepted, I put a lot of work into them. There's one or two major suprises in there that I think a lot of people will enjoy. I can't wait to see the comments |
08-18-2008, 05:57 PM | #9538 | |
Retired BOSS
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Re: Queue/Batch Discussion Thread
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08-18-2008, 06:48 PM | #9539 | |
lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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Re: Queue/Batch Discussion Thread
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So you ban me, so I specifically CAN'T see the forums. Then, you give a "fair warning" which entails hiding the fact you've arbitrarily changed the rules in the one place I am NOT able to see it. You had my email adress, you could have told me that way. You have my screenname, you could have told me that way. No. Your "fair warning" is instead quite UNfairly hidden from my view until it's too late. How about this: you judge all my files, because that's the way it's always been done. I asked you a few weeks ago if I could submit any number of files, and you said, unconditionally, yes. Live up to your end of the bargain.
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08-18-2008, 07:34 PM | #9540 |
Retired BOSS
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Re: Queue/Batch Discussion Thread
you were ban evading anyway... how'd you miss it. beyond that, i didn't remember you were banned when i posted it. i just posted it because it was in the flow of the conversation i was having with the judges.
and things can change... i apologize if you seem to think that being able to submit 30 files is not enough. and, how is seeing my post or not seeing it any different? submit the files now or submit them in a month, they'll still wait... so there's no harm in the fact you submitted more now. the "fair warning" was geared towards the further limiting submissions downward from the 30... not the 30 itself. yes, i had said however many files you wanted. but i didn't in my wildest dreams think someone would churn out 45 files in such a short period of time. i find it to be wildly extravagant and unfair to the 50 or so other people who submit files. you've submitted 10 or 15 files before in the past, and i haven't had an issue. others have submitted ~10 before, and i haven't cared. but 45? really? in some other thread, i made a joke about only submitting 26 files instead of 27... and that was meant to be massive sarcasm. i'm pretty pissed in ANY one person submitting this many files. the one redeeming fact is that you submit files of all difficulties and of many different genres of music. that is far more than i can say of most people who submit files. 30 is way more than a reasonable person would allow, when most are limited to 2. and i still will hold you to the 50% being queued of those 30. it's an FFR Batch, not a hi19 Batch.
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