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View Poll Results: Should KeyBeat Online implement mines? | |||
Most definitely. | 24 | 26.97% | |
Probably, but only if they're used right. | 28 | 31.46% | |
Not really. | 27 | 30.34% | |
Not sure, I'd have to see how they're used. | 10 | 11.24% | |
Voters: 89. You may not vote on this poll |
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10-3-2009, 12:48 PM | #61 |
FFR Player
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Re: Mines in KeyBeat
I disagree with removing nomines scores. Just add score for avoided mines. Later you could add step statistics for each song like sm4 to show how many mines each song has (when you change the UI).
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10-3-2009, 02:32 PM | #62 | |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: Mines in KeyBeat
Quote:
I'll think about it. if there's a way how we can balance scores then we'll do that but otherwise we might have disable no mine scores
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10-3-2009, 03:22 PM | #63 |
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Join Date: Aug 2005
Location: Long Island, New York
Age: 35
Posts: 7,316
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Re: Mines in KeyBeat
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