05-16-2013, 06:31 PM | #741 |
Puppercorn Branch
Join Date: Nov 2005
Location: Edmonton, AB, Canada
Age: 33
Posts: 107
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Re: May-hem: DAY SIXTEEN
If I have to see my good count in the range of 786-790 ONE MORE TIME....
In the meantime, here are the others I haven't posted yet, in case I can't get the Champion Freeverse one. |
05-16-2013, 07:22 PM | #742 |
I only need 3 seconds :)
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Re: May-hem: DAY SIXTEEN
meh, can only get sub-700 goods on ? Boss.
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05-16-2013, 07:32 PM | #743 |
FFR Veteran
Join Date: Mar 2006
Posts: 82
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Re: May-hem: DAY SIXTEEN
May-hem: Day Sixteen
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05-16-2013, 07:38 PM | #744 |
=/
Join Date: Aug 2005
Location: Long Island
Age: 34
Posts: 685
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Re: May-hem: DAY SIXTEEN
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05-16-2013, 08:12 PM | #745 |
Legendary Noob
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Re: May-hem: DAY SIXTEEN
can someone explain the triples thing to me please? as in which note to miss\
wait, does triple = hand?? oops i thought this was a nana pt 2 type of challenge. thought it a bit hard for credit rating...
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Last edited by popsicle_3000; 05-16-2013 at 08:16 PM.. |
05-16-2013, 08:19 PM | #746 |
FFR Veteran
Join Date: Oct 2008
Location: Canada
Posts: 448
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Re: May-hem: DAY SIXTEEN
Wow, that anti-PA challenge was really hard I think I'm getting better at anti-PA, that would've been impossible on Day 1.
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05-16-2013, 08:27 PM | #747 |
Rhythm game specialist.
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Re: May-hem: DAY SIXTEEN
Fail -- unlucky timing, unfortunately.
Pass. |
05-16-2013, 08:56 PM | #748 |
Legendary Noob
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Re: May-hem: DAY SIXTEEN
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05-16-2013, 09:56 PM | #749 |
FFR R1 Vaporeon
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Re: May-hem: DAY SIXTEEN
I'm pretty sure I got the ones that require a replay, but I'm not positive.
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05-16-2013, 10:13 PM | #750 |
Wubalubadubdub
Join Date: May 2005
Age: 37
Posts: 1,697
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Re: May-hem: DAY SIXTEEN
Surprisingly I actually had the hardest time getting Bouff. I kept getting random boos all over the place. Not even going to try for the ??? one...I'm way too horrible at good attack.
Frozen Fire: http://i.imgur.com/hePPj0W.png Bouff: http://i.imgur.com/Yp8IGVJ.png
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boop |
05-16-2013, 10:43 PM | #751 |
It happens for a reason.
Join Date: Apr 2007
Location: North Carolina
Age: 34
Posts: 5,622
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Re: May-hem: DAY SIXTEEN
1 Coactive [Over My Shoulder] Mix token please. Will post the other stuff soon.
EDIT: Posted now. Only the 2 not anti-skill ones today. Not going to try anymore on the other 2 because I simply cannot do anymore anti-skill other than my token get tonight.
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like, giggity or something? Last edited by badman7772; 05-16-2013 at 11:10 PM.. |
05-16-2013, 11:19 PM | #752 |
Retired
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Re: May-hem: DAY SIXTEEN
Hooray for more anti-skill stuff. I was actually considering not trying to do the Champion Freeverse challenge, seeing as how I already have the Coactive token. But I decided to give it a shot anyway. Man, was this tough. I went from 789, to 803, to 815, to 819, until finally . . .
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Master AAA's: 30 Guru AAA's: 1 Brutal+ FC's: 46 (MOST RECENT: The Bird's Midair Heatstroke) Best AAA's: OVERklock, Mario Minor, Paraclete, FFLBF, Shatterscape, Spaceman, Pitch Black, Requiem -Dies irae-, Queen of Bootlegs |
05-17-2013, 01:22 AM | #753 |
(ಠ⌣ಠ)
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Re: May-hem: DAY SIXTEEN
I *think* this is good now. No idea why it's giving me so much trouble :P
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05-17-2013, 02:07 AM | #754 |
FFR Veteran
Join Date: Jul 2012
Posts: 358
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Re: May-hem: DAY SIXTEEN
UGH!! I got a 3-0-1-2 on Bouff, missed right at the darn end. I don't think adrenaline will kick in so much if I keep trying, keep getting misses and stuff now. Eclipse I think is too fast for me to miss the hands, and Frozen Fire is tough (luckily practice helped with that so I have at least one submission). I failed out of Transcendency, that's also tough. Yeah...suddenly, big difficulty.
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05-17-2013, 02:11 AM | #755 |
One-handed elite
Join Date: May 2008
Posts: 1,464
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Re: May-hem: DAY SIXTEEN
Somehow, I can do this and none of the others...
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The renegade has betrayed me. |
05-17-2013, 02:22 AM | #756 |
Wubalubadubdub
Join Date: May 2005
Age: 37
Posts: 1,697
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Re: May-hem: DAY SIXTEEN
I'm pretty sure that's the easiest one of the four :P I did that in one try opposed to like 4+ on the others lol.
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boop |
05-17-2013, 03:19 AM | #757 |
Steam Id: MstrPoptart
Join Date: Mar 2005
Location: Toaster
Age: 33
Posts: 475
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Re: May-hem: DAY SIXTEEN
looks like I'm not out of this yet.
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05-17-2013, 06:40 AM | #758 |
#149
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Re: May-hem: DAY SIXTEEN
All of them except for the super boss challenge. I definitely cannot do that unless I change the offset, but I'm sure some people, if not most, might call that cheating.
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[SIGPIC][/SIGPIC] |
05-17-2013, 07:51 AM | #759 |
FFR Veteran
Join Date: Jul 2005
Posts: 5
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Re: May-hem: DAY SIXTEEN
wow
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05-17-2013, 08:42 AM | #760 |
Rhythm game specialist.
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Re: May-hem: DAY SIXTEEN
Hey guys, I still intend on updating the spreadsheet. I'm up to the start of day 14, so I'm not too far behind -- unfortunately, I'm doing some statistics-related homework so it'll have to wait a little bit.
I'm not forgetting about you guys, I promise -- just trying to balance life <3 EDIT: For those of you that have been asking -- a triple = hand, so yes, miss all of the hands in Eclipse. I use triples in the context of keyboard charts and hands in the context of pad charts. Last edited by TC_Halogen; 05-17-2013 at 09:09 AM.. |
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