04-28-2008, 10:56 PM | #541 |
FFR Player
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Re: FFR Community Pack
[quote='kommisar[os];2141704']ok reviewed while i had time
nebula 2/5 : imaginary jumps at the beginning, didn't follow pr at all. later on you forget all the jumps for percussion beats and you forget a bunch of 32nds. sorry just doesn't cut it. Song has soooo much potential though... QUOTE] Is this Nebula By LED? I sould actually try and step that song. |
04-28-2008, 10:59 PM | #542 |
Eaguru
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Re: FFR Community Pack
I don't hear any other 32nds I could step and I have surround sound, but okay
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04-28-2008, 11:10 PM | #543 | |
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Re: FFR Community Pack
Quote:
Both pictures are exactly the same.... :-/ What'd you guys think of Sulfer's Final Battle file? I personally liked it. |
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04-28-2008, 11:12 PM | #544 | |||
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Re: FFR Community Pack
I hope you guys like experiment dark ambient stuff.
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04-28-2008, 11:39 PM | #545 |
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Re: FFR Community Pack
Look closer; the left freeze moved to the down, while the down tap a few beats on moved to the left. Also, make the down freeze the same length as it was in the first pic. Dunno what happened there, lol
Last edited by trumaestro; 04-28-2008 at 11:44 PM.. |
04-29-2008, 06:08 AM | #546 |
Banned
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Re: FFR Community Pack
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04-29-2008, 07:11 AM | #547 |
Tykeem Ultimatum
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Re: FFR Community Pack
hahahaha.
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04-29-2008, 10:08 AM | #548 |
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Re: FFR Community Pack
Yeah, that'd be nice. I already released it, but I would like to know.
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04-29-2008, 10:15 AM | #549 |
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Re: FFR Community Pack
Jesus christ...
No songs have been added. I will try and step one sometime soon... A decent song at least.
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04-29-2008, 10:30 AM | #550 |
...back from the dead.
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Re: FFR Community Pack
I'll go judge all those files today that I haven't..
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04-29-2008, 01:32 PM | #551 | |
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Re: FFR Community Pack
Quote:
Actually, I still have some files still to send over that I had finished during the time of the RFpack and now. Just didn't want to flood the que with my songs and get the judges pissed off. Im actually almost finished wth Another Planet by Crystal Aliens VS Mutor Sound system. One song Ive been always wanting to step. PR wise, its pretty good. Will send soon since IM on my last 10 measures or+ I think... Last edited by operationstrawbarry; 04-29-2008 at 01:36 PM.. |
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04-29-2008, 02:36 PM | #552 |
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Re: FFR Community Pack
Well not that I know a lot of people in here like every little beat place in a song to be stepped.
Time to make some godly steps then...
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04-29-2008, 02:42 PM | #553 |
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Re: FFR Community Pack
ok in depth review of nebula
Mesure 9 : at the end of this measure where the 32nds start, there are a few missing measure 10 : the 2nd beat has 32nds following it and if you want to be technical, the ones you did put were 64ths not 32nds. the 3rd beat also has 32nds Measure 11 : 2nd beat has 32nds, the 16th before the 3rd beat has 32nds, the 16th after the 3rd beat also has 32nds, and finally, the 4th beat has 32nds measure 12 : 2nd beat has 32nds, 16th before the 3rd beat again and the 4th beat has 32nds. measure 13 ++++ : same thing as i mentioned before. slow it down you should be able to hear them perfectly. anyways that should give you a good start. i didn't bother to mention the other measures since i'd be repeating myself. bear in mind i didn't even mention all the jumps missing and pitch relevancy issues. also reviews for some files i missed Final Battle (and also final simfile from the looks of it...) 4/5 : Offsync at parts (just a tad early methinks) and some parts with the freezes i would've done differently. very fun to play however. sad to see you've lost interest since you were getting pretty good. Neko Miko Reimu 3.5/5 : Very fun file. Some colored notes really weren't necessary and some jumps/triples were missing in there. with a few fixes i could easily give this a 5. the five 2/5 : the beginning they didn't need to be jumps single notes would've been fine. you followed the melody fine after a while you sort of lost track and started stepping something random. after the jump jacks i quit out. Tsurupettan 3.5/5 : again really fun file, but some jumps/hands were missing during freeze parts and jump jacks could've been single jacks to make it flow better. Last edited by kommisar[os]; 04-29-2008 at 03:03 PM.. |
04-29-2008, 02:42 PM | #554 |
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Re: FFR Community Pack
I'll take my previous post as a no.
=(
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04-29-2008, 03:20 PM | #555 |
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Re: FFR Community Pack
K, so im probably doing Saturos Battle 8-Bit remix from Golden Sun from all of you who don't know :]
Sounds like it would be fun... lets see how good of a job I do of stepping it first... Also Super Mario Land Overworld Theme Going to try and see if I can edit the song myself and put in a little twist at the end :]
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04-29-2008, 04:54 PM | #556 |
cohoooooon
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Re: FFR Community Pack
has NFC judged tsurupettan yet? i forget. if he accepted/rejected tell me. if accepted, i'll go ahead and fix up tsurupettan myself, but if he rejected, then sc979 should fix it enough to get accepted (or completely).
*EDIT* No time today, sorry guys.
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Last edited by omgitznpv; 04-29-2008 at 07:11 PM.. |
04-29-2008, 07:16 PM | #557 |
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Re: FFR Community Pack
I'm doing a Rushjet1 song....it's turning out really well so far.
edit: Nightfire please accept Tsurupettan PLEASE it's too fun to reject Last edited by moches; 04-29-2008 at 09:57 PM.. |
04-29-2008, 10:31 PM | #558 | |
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Re: FFR Community Pack
Quote:
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04-30-2008, 01:27 AM | #559 |
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Re: FFR Community Pack
No graphics is making me bored :<
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04-30-2008, 06:46 AM | #560 |
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Re: FFR Community Pack
Exactly, also I remember hearing this song and thinking it would be a pretty decent file for all the fast and tricky beats in it.
The Pokemon D/P Final Elite Four Battle. If you know any other songs that you are to lazy to do, let me know. :]
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