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Old 03-9-2011, 08:55 PM   #21
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Default Re: Paint.exe as a audio file.

that game is scary as fuc

yet very enjoyable :>
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Old 03-9-2011, 09:07 PM   #22
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by m0de View Post
sorta feel trolled.. i attempted this while various different files and everything was like 2 secs long at the max
Are you guys doing this right

here

1. Open audacity

2. Project -> Import Raw Data

3. 8-bit signed PCM encoding

4. lower bitrate = lower frequency = longer, and the opposite holds true

5. ????

edit: also going from stereo -> mono will about double the length unsurprisingly
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Old 03-9-2011, 09:29 PM   #23
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Default Re: Paint.exe as a audio file.

I've been trying. Nothing good so far.
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Old 03-9-2011, 09:47 PM   #24
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Default Re: Paint.exe as a audio file.

the last 20 or so seconds of stepmania for mac sounds like a retard sucking air

e: machinarium.exe sounds pretty much like every hrvatski track ever and is the only one with any sort of beat I've found
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Old 03-9-2011, 10:04 PM   #25
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Default Re: Paint.exe as a audio file.

I have been inspired by this thread.

http://www.youtube.com/watch?v=mzCc8QBaI-E
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Old 03-9-2011, 10:06 PM   #26
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Default Re: Paint.exe as a audio file.

Whatever I try seems to still have a bunch of noise on top of it. I used:

Signed 8 Bit PCM encoding
Little-endian byte order
0 bytes offset
100% sampled
22050Hz sample rate

The second half of audacity.exe sounded pretty cool though 8).
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Old 03-9-2011, 10:08 PM   #27
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Default Re: Paint.exe as a audio file.

Anyone tried opening stepmania yet
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Old 03-9-2011, 10:13 PM   #28
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by Crashfan3 View Post
I have been inspired by this thread.

http://www.youtube.com/watch?v=mzCc8QBaI-E
LOL @ Zalgochu. Best pokemon ever. The hivemind of thundershock.
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Well, you'd have to print them out first.
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Old 03-9-2011, 10:14 PM   #29
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by cry4eternity View Post
Whatever I try seems to still have a bunch of noise on top of it. I used:

Signed 8 Bit PCM encoding
Little-endian byte order
0 bytes offset
100% sampled
22050Hz sample rate

The second half of audacity.exe sounded pretty cool though 8).
It needs to be no endianness, I think.
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Old 03-9-2011, 10:59 PM   #30
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by Staiain View Post
Anyone tried opening stepmania yet
Yes, last 5 seconds it sounds like a guy screaming then weird beep noises lol

http://www.youtube.com/watch?v=WD80HJs5fko

http://www.youtube.com/watch?v=s6ay2V5RFC4
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

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Old 03-9-2011, 11:19 PM   #31
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by Staiain View Post
Anyone tried opening stepmania yet
yup
Quote:
Originally Posted by MrGiggles View Post
the last 20 or so seconds of stepmania for mac sounds like a retard sucking air
Quote:
Originally Posted by cry4eternity View Post
Whatever I try seems to still have a bunch of noise on top of it. I used:

Signed 8 Bit PCM encoding
Little-endian byte order
0 bytes offset
100% sampled
22050Hz sample rate

The second half of audacity.exe sounded pretty cool though 8).
99% of .exe files just spew static garbage for most of their length. The last quarter or so of most of them usually have something interesting though.
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Old 03-10-2011, 12:05 AM   #32
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by DossarLX ODI View Post
Yes, last 5 seconds it sounds like a guy screaming then weird beep noises lol

http://www.youtube.com/watch?v=WD80HJs5fko

http://www.youtube.com/watch?v=s6ay2V5RFC4
stepmania.exe reminds me of White Noise... man, that movie messed me up. o_o
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Old 03-10-2011, 12:13 AM   #33
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by MrGiggles View Post
yup
99% of .exe files just spew static garbage for most of their length. The last quarter or so of most of them usually have something interesting though.
The human readable parts of exe are at there very end.
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Old 03-10-2011, 12:15 AM   #34
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Default Re: Paint.exe as a audio file.

The shortcut for Frozen Throne sounds like a lawnmower.
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Old 03-10-2011, 12:48 AM   #35
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Default Re: Paint.exe as a audio file.

Quote:
Originally Posted by Velocity View Post
The human readable parts of exe are at there very end.
oh jegus **** yes more pony avatars all around mother****ers hop on the goddamned my little pony manliness train

I had no idea .exe files had any human-readable parts but notepad pretty quickly verified your outlandish claims. So now I'm pretty much just fiddling around with visual studio and trying to put rude biznasty beats in swagger.exe's but of course I'm failing pretty hard. Partly because the .exe has to be >1000kb to get any real length and secondly because I have no idea how to manipulate a compiler like that and probably never will FAILED EXPERIMENT
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Old 03-10-2011, 09:15 AM   #36
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Default Re: Paint.exe as a audio file.

Define a lot of character arrays with specific patterns then print them out? Maybe that will make some nice noise/beats.

Another thing I noted was the paint.exe was on x64. Maybe it works better because of that. Uncompressed files like .bmp, .pdf, .doc etc. seem to work pretty well.
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Old 03-10-2011, 02:20 PM   #37
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Default Re: Paint.exe as a audio file.

opened up modio got a good 6 minutes of lol
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Old 03-10-2011, 03:04 PM   #38
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Default Re: Paint.exe as a audio file.

This actually sounds pretty cool.
I'm gonna have to try this with many different programs now, just to see what they sound like. :P
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Old 03-10-2011, 03:27 PM   #39
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Default Re: Paint.exe as a audio file.

That was pretty cool. Probably going to go spend awhile trying different files out.
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Old 03-10-2011, 03:32 PM   #40
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Default Re: Paint.exe as a audio file.

You'd have to get permission from Microsoft to step that, lol.
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