09-30-2008, 07:09 PM | #21 |
HAVE ME WITH VODKA
Join Date: Aug 2005
Location: Long Island, New York
Age: 35
Posts: 7,316
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Re: Why do we still have the 40 credit limit?
JX, I think its only purpose is to make it harder to get credits, since there IS a max credit limit that the server can hold.
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09-30-2008, 07:10 PM | #22 |
wtf I am jesus?
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Re: Why do we still have the 40 credit limit?
I don't think the 40 credit cap is too justified, it was established way back when, when the highest you could get on a song would be somewhere around the lines of (going by the combo needed to get 40 credits) 50 or so. Now we could probably snake about 150 credits a song, I think it should go to those who deserve it and can do that well on songs.
And to whomever said that a fc on fflbf as opposed to someone who has 1 miss and then that person gets a fc on it is mashing is outrageous. If you have one miss and then you fc it you can't possibly be mashing. That is of course considering you have a clean 1 miss run. Pardon my run-on sentences and such. I should have gathered my thoughts better before posting this rofl. EDIT: ninja'd by like 4 people rofl holy crap. |
09-30-2008, 07:34 PM | #23 |
FFR Veteran
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Re: Why do we still have the 40 credit limit?
considering the box that ffr runs on has been updated every once in a while doesn't that mean they can increase the credit limit? or possibly use another pc to save the numbers.
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09-30-2008, 07:35 PM | #24 |
Still Defiantly Index
Join Date: Nov 2005
Location: Livonia, MI
Age: 34
Posts: 374
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Re: Why do we still have the 40 credit limit?
What is there was no cap on the amount of credits you could get per song, but a limit on the number of credits you could amass period?
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09-30-2008, 08:02 PM | #25 |
...back from the dead.
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Re: Why do we still have the 40 credit limit?
I agree with getting rid of the cap.
My counter-argument for the 'Mashing will be advocated' argument is this: After 3rd style (if it even exists anymore... *rumor rumor*), the scoring will be changed so that combo is not worth NEARLY as much as it is now (now, being over half your score), meaning that just FCing a song will no longer give you all the credits the song has to offer, but instead it will give you a respectable amount, proportionate to how well you did, more like SM's method of scoring. Someone correct me if I'm wrong, but that's the way I've understood it from all of the 3rd style talk I've seen from the last year-and-a-half.
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09-30-2008, 08:06 PM | #26 |
FFR Player
Join Date: Dec 2007
Location: Planet Earth duh.
Posts: 595
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Re: Why do we still have the 40 credit limit?
I say off with the cap lol!
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09-30-2008, 09:54 PM | #27 | |
FFR Player
Join Date: Feb 2008
Age: 33
Posts: 645
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Re: Why do we still have the 40 credit limit?
Quote:
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09-30-2008, 10:01 PM | #28 | |
...back from the dead.
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Re: Why do we still have the 40 credit limit?
Quote:
This reminds me, I need to go send more threat notes to synthlight telling him to hurry up with 3rd style. Whoops, did I say that out loud? >.> I'm not a stalker.
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[My Profile] | [My Music] | [Play FFR] | [My Photobucket] | [My DeviantArt] AAAs: 210 (186+7+17) Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p 2nd place in 3rd Official Tournament 1st place in Jugglin/Jteh's 1st Tournament |
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09-30-2008, 10:16 PM | #29 |
FFR Player
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Re: Why do we still have the 40 credit limit?
im fine with the cap limit for now
i mean if the cap was gone people wouldnt play as much since they wouldnt have to whore for the 100k that unlocks all the secret songs for now.
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09-30-2008, 10:31 PM | #30 | |
Abraxas Hydroplane
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Re: Why do we still have the 40 credit limit?
Maybe it's just me but wasn't the cap taken off for a very, very short time?
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Quote:
Last edited by MooMoo_Cowfreak; 09-30-2008 at 10:35 PM.. |
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09-30-2008, 10:49 PM | #31 | |
No fucks
Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
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Re: Why do we still have the 40 credit limit?
Quote:
Idk about anyone else, but if i wanted to AAA sumtin in secret, id jus borrow the credits rofl, pointless to having IMO |
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09-30-2008, 10:56 PM | #32 |
FFR Player
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Re: Why do we still have the 40 credit limit?
Current credit system: (I think)
1 Credit = 50000 Total Score Max capped = 40 Credits = 2000000 Total Score Right? Revised credit system: (I think would be nice.) 1 Credit = 75000 Total Score 40 Credits = 3000000 Total Score (Near AAA Hajnal) Uncapped highest = 75 Credits = 5625000 Total Score (Near AAA FFLBF) If near AAA Hajnal is a bit too harsh for UNknown Girl skill token requirements, change that to like 30 credits. Or change it entirely so that it involves the various Touhou songs in the game... or so that it requires a 666000 total score... lol. I find my revisions quite reasonable in terms of limiting timely credit acquisition and removing the cap. As for what Oni-Paranoia said, I think so too. As ridiculous as the cost of secret songs get, something like 300k will probably end up causing much "borrowing". I explained sometime before about pooling (mass organization of group credit cooperations), but Tass is bent on the idea that players won't trust other players when it comes to lending high numbers of credits. And the few that do will be easy to weed out and punish. Adding on to the database limiting factor: (This is inclusive of the fact that I don't know the numerical value of the credit limit.) IF the database can only hold a certain number of credits, then the database will eventually reach that limit with the expansion of the number of users on this site. Why would there be a need to stimulate all the users to go for 300k total credits? Even if the database can hold 300k credits for every user, I don't see why there needs to be a limit in severely restricting the speed at which one can acquire up to 300k credits. The admins can cap the max number of credits every user can hold (let's say, about 500k per user) instead of capping the number of credits they get in one song. I think the problem of database credit limit can be avoided more effectually that way. Yes, I am aware that limiting the number of credits one can hold, will cause problems. Tournaments, the expense of reward credits, etc. I can elaborate on that later though.
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Willing to accurately translate Japanese for free Accumulating all playstyles here! つまんないシグでスマソ(´・ω・`) Last edited by Xx{Midday}xX; 09-30-2008 at 11:40 PM.. |
09-30-2008, 11:27 PM | #33 | |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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Re: Why do we still have the 40 credit limit?
Quote:
I like it.
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09-30-2008, 11:46 PM | #34 |
FFR Veteran
Join Date: Aug 2008
Posts: 481
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Re: Why do we still have the 40 credit limit?
Here's what we do:
1. Remove the credit cap. 2. Change the way people receive credits. Currently its based on total score I believe. Base it on something else, like the in-game score, not the total, so that mashers don't gain as much as people who play normally. |
09-30-2008, 11:52 PM | #35 |
Rhythm game specialist.
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Re: Why do we still have the 40 credit limit?
I agree with icee. But, I want to point a few more things out too.
First off, I do support getting rid of the credit cap. It really holds back the amount of credits we should be receiving in comparison to song lengths. Other things though: A while ago, we had a credit glitch that forced the reset of many accounts. Now this may not seem to relevant to the cap NOW, there was something mentioned: 1 credit is the equivalent to around 50,000 total points. Well, this may be true, but this did not account for those credits that COULD have been gained after the 40 credit cap. Basically saying, it makes it a lot easier to calculate exactly how much should be received in extreme cases like this. To Iceefudgesickle's point, I agree totally. Mashers should not be able to receive 40 credits by mashing on longer songs, it should be based off of raw scoring. If the cap is removed and credits become given through raw scoring, there should also be an exact ratio to credits from raw scoring. Again, it provides an easier way to keep track of scores. |
10-1-2008, 11:50 AM | #36 | |
Still Defiantly Index
Join Date: Nov 2005
Location: Livonia, MI
Age: 34
Posts: 374
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Re: Why do we still have the 40 credit limit?
Quote:
FFR people: do it. |
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10-1-2008, 01:07 PM | #37 |
...back from the dead.
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Re: Why do we still have the 40 credit limit?
Sounds like a wonderful addition to my idea--no need to change the scoring, just use the regular score (50 for perf, 25 for good, 5 for avg, -5 for boo, -10 for miss), and set that for credits, so mashers still get way less than non-mashers even if they have high combo.
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10-1-2008, 01:11 PM | #38 |
FFR Player
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Re: Why do we still have the 40 credit limit?
Current credit system:
1 Credit = 50000 Total Score Max capped = 40 Credits = 2000000 Total Score Revised credit system: (I think would be nice.) 1 Credit = 2500 Score (50 perfects) 40 Credits = 100000 Score (2000 perfects... AAA Hajnal) Uncapped highest = 72 Credits = 180000 Score (Near AAA FFLBF) I guess. Note, I changed Total Score to Score.
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Willing to accurately translate Japanese for free Accumulating all playstyles here! つまんないシグでスマソ(´・ω・`) |
10-1-2008, 01:19 PM | #39 |
FFR Player
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Re: Why do we still have the 40 credit limit?
I don't think a complete revamp of the scoring system is really needed just to discourage mashing.
I don't think the credit cap is really necessary either.
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10-1-2008, 02:00 PM | #40 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Why do we still have the 40 credit limit?
Didn't the credit limit use to be 25?
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