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Old 05-27-2009, 05:17 AM   #241
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Default Re: FFR Community Pack III (Submissions Open)

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Originally Posted by operationstrawbarry View Post
If I didn't have this problem Im having with my SM files, you guys would be rejecting 5 of my files.

Still working on this bull****... Moches... check ur damn PM.
Too bad I don't have SMO... -.-
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Old 05-27-2009, 05:34 AM   #242
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Default Re: FFR Community Pack III (Submissions Open)

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Too bad I don't have SMO... -.-
Grounded again?
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Old 05-27-2009, 06:18 AM   #243
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Default Re: FFR Community Pack III (Submissions Open)

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Grounded again?
Pshaw, you wish. I just don't want to have two copies of a game that probably exceeds 10 GB. Out of luck but you can always ask somebody else I guess..
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Old 05-27-2009, 06:23 AM   #244
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Default Re: FFR Community Pack III (Submissions Open)

well if you have sm and smo you can have them load the songs from the same place. yo dont need to double the songs
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Old 05-27-2009, 07:05 AM   #245
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Default Re: FFR Community Pack III (Submissions Open)

I think I came out a little to strong when I used "damn". Its ment in a casual context in my opinion considering I use it in this context a lot. But you can never know how the expressions used online. Sorry about that Moches. Could of at least responded to my PM though. Whatever. 2 copies of SM? wtf? you have SM twice in ur comp? thats probably why then. Its nothing important, just wanted to test something out. That means you are done stepping?

Who_cares is helping me now and hes doing a good job. Because of him, I might actually be able to fix this problem. Thx again man... Ill hit you up on Aim ur time tomolo, or whenever you are online AIM.

Once I fix this, get ready for a small mound of files.

Last edited by operationstrawbarry; 05-27-2009 at 07:08 AM..
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Old 05-28-2009, 04:16 PM   #246
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Default Re: FFR Community Pack III (Submissions Open)

bump ps i judged more files
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Old 05-29-2009, 07:14 AM   #247
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Default Re: FFR Community Pack III (Submissions Open)

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41. Angel Eyes [moches] - 3/5 *rejected*

wow moches you shocked me... rofl this is so much better than v1. i really enjoyed this, and once again, i'd accept it for another easy file-type thing. the pr was great, and the layering and mine usage was awesome. you are getting good moches, keep it up, but i'm gonna keep this on pending because there are

some boring parts. felt too old school to me (8th jumps w/ simple blue notes behind it), and lacks replay value. it was fun the first time though; i'll probably play it again. only rejected for its simplicity and difficulty; you are gettin bettter moches

45. Marque El Dos [moches] - 3/5 *rejected*

well you had a good song choice here, but the way you stepped it was poor . you could have used jack theory more extensively, and the entire beginning felt dumpy. sorry, but this song can be stepped so much better and you can do a better job .


also what's jack theory
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Old 05-29-2009, 10:21 AM   #248
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Default Re: FFR Community Pack III (Submissions Open)

in very loose terms jack theory is the placement of jacks in such a way that they a) create tension, ie disrupt flow, and b) accentuate parts of the music using that tension. what this does is emphasizes certain musical elements that can't be brought out otherwise; your Marque el Dos is full of cool rhythms but they all get lost since your patterns basically form big jumpstreams--you can't feel the music in them because there are no jacks to create tension on the natural accents.

for pretty straightforward examples of it look through amy's Clocktower Stage or my Loli Fishing or ferrari's Mind Mapping. if you really want to see a master use it though, take a look at kil's Bedtime Story or Final Fantasy Last Battle or Incarnation of Devil o.0
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Old 05-29-2009, 06:49 PM   #249
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Default Re: FFR Community Pack III (Submissions Open)

I think I got it. Sent fix.
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Old 05-29-2009, 07:56 PM   #250
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Default Re: FFR Community Pack III (Submissions Open)

Submitted something.
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Old 05-29-2009, 08:00 PM   #251
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Default Re: FFR Community Pack III (Submissions Open)

I wonder when npv will come back...
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Old 05-29-2009, 08:58 PM   #252
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Default Re: FFR Community Pack III (Submissions Open)

npv is jack theory when it comes to judging
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Old 05-29-2009, 09:01 PM   #253
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Default Re: FFR Community Pack III (Submissions Open)

i have never been dead

just very lazy
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Old 05-29-2009, 09:01 PM   #254
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Default Re: FFR Community Pack III (Submissions Open)

and to add


theories are overrated
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Old 05-29-2009, 09:32 PM   #255
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Default Re: FFR Community Pack III (Submissions Open)

how to make files people will actually play theory: make them fun or fun and hard at the same time!!!!!!!!!!!!!!
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Old 05-29-2009, 10:37 PM   #256
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Default Re: FFR Community Pack III (Submissions Open)

technical accuracy=fun
no technical accuracy=hard
hard=fun
no technical accuracy=fun?

or did i miss something?
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Old 05-30-2009, 08:57 AM   #257
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Default Re: FFR Community Pack III (Submissions Open)

technical accuracy = unfun
fun technical accuracy = fun
no technical accuracy = bad
hard = hard
hard with technical accuracy = very unfun
hard with fun technical accuracy = very fun
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Old 05-30-2009, 09:22 AM   #258
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Default Re: FFR Community Pack III (Submissions Open)

Ill try to submit something for this.With a few dedication and killing myself to do a decent chart on something.Could anyone tell me of a good song that makes a decent chart (that is not rap,hip-hop,R&B or anything related to that)
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Old 05-30-2009, 09:51 AM   #259
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Default Re: FFR Community Pack III (Submissions Open)

hey guys


no drama w/ file making or how "MY FIAL IS GOOD BC IT DOES WHAT U GUYS WANT". if it didn't get accepted, obviously it's not what the judge meant.


kthx
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Old 05-30-2009, 09:52 AM   #260
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Default Re: FFR Community Pack III (Submissions Open)

can i jump on this pack
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