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View Poll Results: Which would you rather have? | |||
ACC: Perf/Good/Avg/Miss/Boo | 236 | 60.36% | |
ACC: Marv/Perf/Good/Avg/Miss/Boo | 122 | 31.20% | |
DIFF: Single Difficulty per Song (Absolute!) | 171 | 43.73% | |
DIFF: Multiple Difficulty per Song (On one menu) | 177 | 45.27% | |
ARR: 4 Arrows Only | 251 | 64.19% | |
ARR: 4 or 6 arrows on some songs | 96 | 24.55% | |
MULT: 2 Player Multiplayer Only | 70 | 17.90% | |
MULT: 2 or MORE Player Multiplayer | 273 | 69.82% | |
MINES - You must give a very good reason below! | 32 | 8.18% | |
HOLDS - You must give a very good reason below! | 95 | 24.30% | |
Multiple Choice Poll. Voters: 391. You may not vote on this poll |
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07-31-2011, 01:24 PM | #81 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: BlackWebb Wishlist [Vote Now!]
as I said before, why celebrate the lack of features on FFR
there are other characteristics that define FFR other than the lack of certain features |
07-31-2011, 03:25 PM | #82 |
FFR Player
Join Date: Dec 2003
Location: From Harrisburg to Philly
Posts: 432
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Re: BlackWebb Wishlist [Vote Now!]
I selected:
ACC: Perf/Good/Avg/Miss/Boo DIFF: Single Difficulty per Song (Absolute!) ARR: 4 Arrows Only To me, I see all these extras as the same as different game modes in a multiplayer shooter. Some are fun, but some are gimmicks that go relatively unplayed. The only people who participate in them are people so jaded and stonewalled by doing the same thing to such expertise that they need something new. To those people, I congratulate them on their success but ask for them to just stand aside for a while rather then forcing the more mediocre players to go through convoluted game modes.
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07-31-2011, 04:54 PM | #83 | |
Banned
Join Date: Jun 2011
Posts: 148
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
it's celebrating what FFR is and was :P besides, i think a more serious issue at hand for FFR is not trying to add 6key/mines/holds/SM-like features, but rather trying to revive the community as you can see out of 1.7+ million members, i bet not even 5% are really active and that's not a good sign. |
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07-31-2011, 06:09 PM | #84 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,868
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Re: BlackWebb Wishlist [Vote Now!]
Not even 0.1% of the members are really active. (0.1% of 1.7 million is 1,700)
bassCannon basically hit the main point. |
07-31-2011, 07:35 PM | #85 |
snooches
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Re: BlackWebb Wishlist [Vote Now!]
Might have to give more thought before posting my official vote, but he are my current thoughts.
ACC: As much as I would kinda like to have marv timing, I will have to side with sticking with the perf/good/av/miss/boo system just to keep FFR original. DIFF: I wouldnt mind multiple difficulties on files just because I see FFR as the replica computer version of DDR and DDR has multiple difficulties per chart, I just worry about people rushing charts just to complete the other difficulties and ending up with crappy files like TS gets(inb4 butthurt TS players) ARR: Going to have to side with 4 here, once again it would be neat to take like a DDR approach and go with 8 keys instead of 6 but it wouldnt be a smart move being 8 key setups are harder to get going and all. MULT: Definalty 2+ players, iirc KBO took this approach and I like it a lot. MINES/HOLDS: Mines no, holds maybe. I kinda would like to see FFR be different from all the other rhythm games out there and not have them but then again I can see the game having holds just because of it being a DDR replica. I just fear mass hold abuse in files in the future which would really not be fun to play. |
07-31-2011, 10:10 PM | #86 | |
FFR Player
Join Date: Dec 2003
Location: From Harrisburg to Philly
Posts: 432
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
We need a good core to build the community around first. EDIT: There are a lot of votes for the traditional aspects of FFR, except for greater multiplayer. Why not do aesthetic changes to the singleplayer and really lock into more interactive multiplayer games instead of the other way around.
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Last edited by Patricoo; 07-31-2011 at 10:13 PM.. |
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07-31-2011, 10:23 PM | #87 | |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
I agree that the community needs to be redeveloped and new interest has to be brought forth. But wouldn't you think making these changes would help bring more interest and revive the community (particularly those newer to the game and unaware of how FFR was historically developed)? Personally, I think the lack of change is a positive aspect to people who are already well-aware of FFR. For those of you stating that complexity would turn off new players, that's only if these changes were made to the entire game in a linear fashion. But as I said earlier, if you can make newer features an optional aspect, you might be able to have it both ways. And newer players may like the addition of these features. You can look at it either way: the addition of features will confuse new players, or the addition of features will add replay value that new players will try out. Last edited by bmah; 07-31-2011 at 10:29 PM.. |
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07-31-2011, 10:45 PM | #88 |
FFR Player
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Re: BlackWebb Wishlist [Vote Now!]
we need hold arrows. or at least an option to turn them on. sooo many songs just dont seem right without them.
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07-31-2011, 11:03 PM | #89 |
snooches
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Re: BlackWebb Wishlist [Vote Now!]
Just curious about the whole holds situation, if this were to come into effect, what would you do about the 900+ files already uploaded to the game without holds in them? I would think it would be way too much effort to go back and add holds to them, and if someone attempted them they would most likely just dump random holds in the charts just so they have holds.
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07-31-2011, 11:05 PM | #90 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: BlackWebb Wishlist [Vote Now!]
From the sound of things, this new engine might not even involve old files.
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07-31-2011, 11:09 PM | #91 | ||
plain old ugly ass dumbas
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
Quote:
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07-31-2011, 11:10 PM | #92 | |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
Also, judging would strictly monitor the usage of holds. Just like any other techniques in simfiling, we'd watch out for that obviously. It's not like holds will go rampant. |
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08-1-2011, 11:00 AM | #93 |
FFR Veteran
Join Date: Jun 2009
Location: NC
Posts: 534
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Re: BlackWebb Wishlist [Vote Now!]
I want holds cause there are times that(even though im not a step artist) jacks and such kinda basically replace holds. For a split player like me(yes i know i should be playing spread by now but im too lazy and dont feel like doing it /rebel) hiting jacks is tough for me even on a good day of arrow smashing, if there were holds i probably would have a lot more Fcs and/or better pa on certain songs. Anyway that just my opinion from a non-step artist point of view, there could be better ones than this but i really do hope holds get put ing=. the game
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08-1-2011, 12:05 PM | #94 |
The Swag
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Re: BlackWebb Wishlist [Vote Now!]
Mines would be amazing if boos didn't exist.
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08-1-2011, 02:25 PM | #95 |
FFR Player
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Re: BlackWebb Wishlist [Vote Now!]
My very good reason for holds is that it just adds to.. well the difficulty for one, but also more variety to songs. Because a lot of the time, songs have held notes that are just symbolized by a single arrow for about ten seconds. Where's the fun in that?
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08-1-2011, 02:49 PM | #96 |
plain old ugly ass dumbas
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Re: BlackWebb Wishlist [Vote Now!]
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08-1-2011, 03:10 PM | #97 |
snooches
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Re: BlackWebb Wishlist [Vote Now!]
using one finger on one hand and using 3 fingers on the other hand
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08-1-2011, 06:10 PM | #98 |
FFR Veteran
Join Date: Oct 2010
Age: 32
Posts: 756
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Re: BlackWebb Wishlist [Vote Now!]
Took me awhile to decide what to vote for. The main thing I wanted was more than 2 players for MP.
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08-1-2011, 07:32 PM | #99 |
Rhythm game specialist.
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Re: BlackWebb Wishlist [Vote Now!]
Sorry if I am out of line for this post, and if I am, please delete it.
Would it be possible to make a team MP match setup? (in essence, 2 vs. 2? take the combined score to decide the winner, etc.) |
08-1-2011, 07:36 PM | #100 | ||
Vophie
Join Date: Nov 2007
Age: 30
Posts: 1,964
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
Quote:
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