10-17-2008, 07:26 PM | #1 |
Housekeeper
Join Date: Jan 2007
Posts: 2,119
|
Stops and negative BPMs
Anybody know how to add stops? or how to properly add negative bpm tricks? Because I would like to know.
|
10-17-2008, 07:52 PM | #2 |
FFR Player
|
Re: Stops and negative BPMs
i think its f9 and f10 to add a stop
negative bpm, it depends on the song
__________________
<%SSH|Korysar> does anyone else watch pornos for the soundtrack <Mehified> No offense to you tho xd <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down <+lurker> if i want porno music <+lurker> i'll listen to the sonic 3 ost <%SSH|Korysar> LMFAO <sjoecool1991> ahaha |
10-17-2008, 07:55 PM | #3 |
★★★★★
|
Re: Stops and negative BPMs
stops = F9/F10
don't know exactly how negative bpm works, since it gets buggy on my crappy sm. also moved this to sm et al. |
10-17-2008, 07:55 PM | #4 |
FFR Simfile Author
|
Re: Stops and negative BPMs
negative bpm: make a bpm change then make the bpm normal where you want it to end, save, load the .sm file in notepad/text editor of choice, locate the bpm change, make it any negative value, save, in stepmania select reload from disk, bam
when you hit the negative bpm you are teleported to the next positive bpm bypassing all notes a negative stop works similarly, it jumps ahead in the chart by how many seconds the negative stop lists PS negative bpms/stops do not work in stepmania 4.0 afaik, they may or may not work in 3.95 but they definitely do in 3.9
__________________
Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
10-17-2008, 07:57 PM | #5 |
FFR Player
|
Re: Stops and negative BPMs
Just be sure that when you include pauses you don't compromise the alignment of the notes. Frequently people do this and then try to compensate by using incorrect notes instead of adjusting the the pause which caused it in the first place.
__________________
“Beware the irrational, however seductive. Shun the 'transcendent' and all who invite you to subordinate or annihilate yourself. Distrust compassion; prefer dignity for yourself and others. Don't be afraid to be thought arrogant or selfish... Suspect your own motives, and all excuses. Do not live for others any more than you would expect others to live for you.” Christopher Hitchens |
10-17-2008, 07:58 PM | #6 |
Housekeeper
Join Date: Jan 2007
Posts: 2,119
|
Re: Stops and negative BPMs
Thanks guys. <3
|
10-20-2008, 12:47 PM | #7 |
Banned
|
Re: Stops and negative BPMs
i make negative bpm files without notepad
|
10-20-2008, 12:53 PM | #8 |
FFR Player
|
Re: Stops and negative BPMs
for negative bpms you can also hold down the F7 key until it the bpm goes negative
also i didnt know you could make negative stops....
__________________
|
10-20-2008, 12:55 PM | #9 |
Banned
|
Re: Stops and negative BPMs
those you need to go in notepad. jenovasephiroth taught me how to make them (if you've ever played his v^3 file it's a freaking minus bpm stop nightmare)
|
10-20-2008, 01:14 PM | #10 |
FFR Player
|
Re: Stops and negative BPMs
i still dont get negtive bpms....
stops are probably the easiest to learn how to use
__________________
|
10-20-2008, 02:53 PM | #11 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
|
Re: Stops and negative BPMs
Skipped arrows still count towards score. So, you know, don't abuse it
__________________
Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.) |
03-12-2009, 03:47 PM | #12 |
FFR Player
Join Date: Jun 2008
Posts: 1
|
Re: Stops and negative BPMs
not in 3.9!
|
03-12-2009, 03:51 PM | #13 | |
FFR Player
|
Re: Stops and negative BPMs
Quote:
nice bump btw
__________________
|
|
03-12-2009, 04:20 PM | #14 |
FFR Player
Join Date: Mar 2009
Posts: 7
|
Re: Stops and negative BPMs
Negative BPMS/Stops are pretty cool if you use them right. (see: JS's V^3 simfile)
As defined by the SM developers. Negative BPM/Stops is a glitch in the SM source code which was fixed in SM4CVS/SVN. So thats sims with neg bpms/stops don't work. Though you can perform skips in SM4 Using megaBPM (~200,000bpm) |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|