Go Back   Flash Flash Revolution > Gaming > Stepmania > Simulator Files
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 10-17-2008, 07:26 PM   #1
I like it
Housekeeper
FFR Simfile AuthorFFR Veteran
 
I like it's Avatar
 
Join Date: Jan 2007
Posts: 2,119
Default Stops and negative BPMs

Anybody know how to add stops? or how to properly add negative bpm tricks? Because I would like to know.
I like it is offline   Reply With Quote
Old 10-17-2008, 07:52 PM   #2
buizel8888
FFR Player
 
buizel8888's Avatar
 
Join Date: Mar 2008
Location: Groton, CT USA
Age: 33
Posts: 1,536
Send a message via AIM to buizel8888 Send a message via MSN to buizel8888
Default Re: Stops and negative BPMs

i think its f9 and f10 to add a stop

negative bpm, it depends on the song
__________________
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
buizel8888 is offline   Reply With Quote
Old 10-17-2008, 07:55 PM   #3
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: Stops and negative BPMs

stops = F9/F10

don't know exactly how negative bpm works, since it gets buggy on my crappy sm.

also moved this to sm et al.
jimerax is offline   Reply With Quote
Old 10-17-2008, 07:55 PM   #4
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: Stops and negative BPMs

negative bpm: make a bpm change then make the bpm normal where you want it to end, save, load the .sm file in notepad/text editor of choice, locate the bpm change, make it any negative value, save, in stepmania select reload from disk, bam

when you hit the negative bpm you are teleported to the next positive bpm bypassing all notes

a negative stop works similarly, it jumps ahead in the chart by how many seconds the negative stop lists

PS negative bpms/stops do not work in stepmania 4.0 afaik, they may or may not work in 3.95 but they definitely do in 3.9
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 10-17-2008, 07:57 PM   #5
N.T.M.
FFR Player
 
N.T.M.'s Avatar
 
Join Date: Dec 2007
Location: Reno, NV
Age: 34
Posts: 890
Send a message via AIM to N.T.M.
Default Re: Stops and negative BPMs

Just be sure that when you include pauses you don't compromise the alignment of the notes. Frequently people do this and then try to compensate by using incorrect notes instead of adjusting the the pause which caused it in the first place.
__________________
“Beware the irrational, however seductive. Shun the 'transcendent' and all who invite you to subordinate or annihilate yourself. Distrust compassion; prefer dignity for yourself and others. Don't be afraid to be thought arrogant or selfish... Suspect your own motives, and all excuses. Do not live for others any more than you would expect others to live for you.”

Christopher Hitchens
N.T.M. is offline   Reply With Quote
Old 10-17-2008, 07:58 PM   #6
I like it
Housekeeper
FFR Simfile AuthorFFR Veteran
 
I like it's Avatar
 
Join Date: Jan 2007
Posts: 2,119
Default Re: Stops and negative BPMs

Thanks guys. <3
I like it is offline   Reply With Quote
Old 10-20-2008, 12:47 PM   #7
kommisar[os]
Banned
 
Join Date: Apr 2006
Location: Moncton, NB, Canada
Age: 33
Posts: 4,097
Send a message via AIM to kommisar[os] Send a message via MSN to kommisar[os]
Default Re: Stops and negative BPMs

i make negative bpm files without notepad
kommisar[os] is offline   Reply With Quote
Old 10-20-2008, 12:53 PM   #8
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Stops and negative BPMs

for negative bpms you can also hold down the F7 key until it the bpm goes negative




also i didnt know you could make negative stops....
__________________
who_cares973 is offline   Reply With Quote
Old 10-20-2008, 12:55 PM   #9
kommisar[os]
Banned
 
Join Date: Apr 2006
Location: Moncton, NB, Canada
Age: 33
Posts: 4,097
Send a message via AIM to kommisar[os] Send a message via MSN to kommisar[os]
Default Re: Stops and negative BPMs

those you need to go in notepad. jenovasephiroth taught me how to make them (if you've ever played his v^3 file it's a freaking minus bpm stop nightmare)
kommisar[os] is offline   Reply With Quote
Old 10-20-2008, 01:14 PM   #10
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Stops and negative BPMs

i still dont get negtive bpms....



stops are probably the easiest to learn how to use
__________________
who_cares973 is offline   Reply With Quote
Old 10-20-2008, 02:53 PM   #11
Xiaounlimited
Eaguru
FFR Veteran
 
Xiaounlimited's Avatar
 
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
Default Re: Stops and negative BPMs

Skipped arrows still count towards score. So, you know, don't abuse it
__________________
Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)
Xiaounlimited is offline   Reply With Quote
Old 03-12-2009, 03:47 PM   #12
ffr444guy
FFR Player
 
Join Date: Jun 2008
Posts: 1
Default Re: Stops and negative BPMs

not in 3.9!
ffr444guy is offline   Reply With Quote
Old 03-12-2009, 03:51 PM   #13
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Stops and negative BPMs

Quote:
Originally Posted by Xiaounlimited View Post
Skipped arrows still count towards score. So, you know, don't abuse it
lol ron pauls op


nice bump btw
__________________
who_cares973 is offline   Reply With Quote
Old 03-12-2009, 04:20 PM   #14
Lickmytootsiepop
FFR Player
 
Lickmytootsiepop's Avatar
 
Join Date: Mar 2009
Posts: 7
Default Re: Stops and negative BPMs

Negative BPMS/Stops are pretty cool if you use them right. (see: JS's V^3 simfile)
As defined by the SM developers. Negative BPM/Stops is a glitch in the SM source code which was fixed in SM4CVS/SVN. So thats sims with neg bpms/stops don't work.

Though you can perform skips in SM4 Using megaBPM (~200,000bpm)
Lickmytootsiepop is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 10:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution