02-21-2012, 06:55 AM
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#27
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Kawaii Desu Ne?
Join Date: Dec 2007
Location: The Kawaiian Island~
Age: 30
Posts: 4,182
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Re: Definition of SDG
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Originally Posted by FrozenAngel91
I actually thought about this for a bit, and this isn't such a huge problem if you're required to pass the song.
The chances of you being able to get below 10 goods but then have ridiculous numbers of everything else would be extremely small, I mean how do you get a ton of averages but no goods without trying? It's practically antiskill at that point, and probably wouldn't be a big deal if you did get an sdg display for it.
However if you could just hit the first note of the song and then fail out then it becomes a problem.
Edit: Just realized you could potentially only hit the right and up arrow or something, perfect the whole song, and get a score like 444-0-497-0 and that would count, so uh yeah....
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Well, the sdg feature in the engine is just for the purpose of letting you know which songs you have sdg'ed, you aren't going to get anything special with every sdg you get. xD Sure, if option 2 was implemented, you could get something like 5-1-300-3 to have the sdg displayed, but you aren't really doing yourself a favor by doing so. (Of course, I think passing the song should be a requirement for all the options listed above for obvious purposes :P)
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