View Single Post
Old 02-24-2009, 07:29 PM   #11
randomdragoon
FFR Player
 
randomdragoon's Avatar
 
Join Date: Aug 2005
Posts: 99
Default Re: Beta First Simfile Release - Sound Check (Gravity)

no offense dude but that sucked

First thing you need to work on is getting the bpm right, because that wasn't even synched. Actually, this is probably a bad song to start out with because I don't think it has a constant bpm. Start with some electronic stuff with an obvious beat so you can get used to finding the bpm, because constantly changing bpm is a bitch to work with

Seriously, get the sync right before anything else. It's the most basic component; bad sync will trump everything else in that it automatically makes your file sucky.

I'm not even going to go into your step pattern problems now, since you really need correct bpm before anything else.
__________________
yeah.
randomdragoon is offline   Reply With Quote